編輯:Android開發實例
以上是手機端簡單的運行效果圖
通過本文只是想來簡單介紹一下關於android socket編程。
向上服務器端代碼:
package nate.PPT.control; import java.awt.AWTException; import java.awt.Robot; import java.awt.event.KeyEvent; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; public class PPTServer { private final static int RIGHT = 1; private final static int LEFT = 2; private final static int SHIFTF5 = 0; private final static int ESC = 3; private static int key; //注意這裡用的輸入輸出流的對象 private static ObjectInputStream fromClient; private static ObjectOutputStream fromServer; public static void main(String[] args) throws IOException, ClassNotFoundException, AWTException, InterruptedException{ ServerSocket sSocket = new ServerSocket(2011); System.out.println("waiting a connection from the client"); Robot robot = new Robot(); Socket sock = sSocket.accept(); System.out.println("recv a connection"); fromClient = new ObjectInputStream(sock.getInputStream()); fromServer = new ObjectOutputStream(sock.getOutputStream()); do{ Choices choice = (Choices)fromClient.readObject(); System.out.println("the flag is " + choice.getKey()); key = choice.getKey(); switch(key){ case SHIFTF5: robot.keyPress(KeyEvent.VK_SHIFT); Thread.sleep(20); robot.keyPress(KeyEvent.VK_F5); Thread.sleep(10); robot.keyRelease(KeyEvent.VK_F5); robot.keyRelease(KeyEvent.VK_SHIFT); Thread.sleep(10); break; case LEFT: robot.keyPress(KeyEvent.VK_LEFT); Thread.sleep(10); robot.keyRelease(KeyEvent.VK_LEFT); Thread.sleep(10); break; case RIGHT: robot.keyPress(KeyEvent.VK_RIGHT); Thread.sleep(10); robot.keyRelease(KeyEvent.VK_RIGHT); Thread.sleep(10); break; case ESC: robot.keyPress(KeyEvent.VK_ESCAPE); Thread.sleep(10); robot.keyPress(KeyEvent.VK_ESCAPE); Thread.sleep(10); break; default: break; } }while(key != -1); System.out.println("exit the app"); fromClient.close(); fromServer.close(); sock.close(); sSocket.close(); } }本例中,注意一下所用的輸入輸出流對象,關於這個java中已經很清楚了,就不多說。同時,本例中使用java中的Robot來模擬按鍵,即PPT中的快捷鍵從而實現控制PPT的目的。當然,大家都知道,使用ObjectInputStream、ObjectOutputStream傳輸對象首先還需下面的條件。即傳送的對象所屬的類,該類必須實現Serializable接口!同時注意在android手機客戶端,我們需要同樣擁有這樣一個類型!!!將此類copy過去即可,這些都是java中的知識。
package nate.PPT.control; import java.io.Serializable; public class Choices implements Serializable{ private int key; public Choices(int key) { super(); this.key = key; } public int getKey() { return key; } public void setKey(int key) { this.key = key; } }
上面類包含了傳輸的信息數據內容。
來看看client端的代碼,部署在android手機端:
package nate.PPT.control; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.InetAddress; import java.net.Socket; import java.net.UnknownHostException; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.widget.Button; public class PPTClient extends Activity { private Button start; private Button escape; private Button forward; private Button back; private Socket sock; private ObjectOutputStream fromClient; private ObjectInputStream fromServer; private final static int RIGHT = 1; private final static int LEFT = 2; private final static int SHIFTF5 = 0; private final static int ESC = 3; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); try { //sock = new Socket(InetAddress.getByName("125.71.69.199"),2011); sock = new Socket(InetAddress.getByName("125.70.223.165"),2011); fromClient = new ObjectOutputStream(sock.getOutputStream()); fromServer = new ObjectInputStream(sock.getInputStream()); } catch (UnknownHostException e1) { e1.printStackTrace(); } catch (IOException e1) { e1.printStackTrace(); } start = (Button)this.findViewById(R.id.start); escape = (Button)this.findViewById(R.id.escape); forward = (Button)this.findViewById(R.id.froward); back = (Button)this.findViewById(R.id.back); start.setOnClickListener(new Button.OnClickListener(){ @Override public void onClick(View v) { Choices choice = new Choices(SHIFTF5); try { fromClient.writeObject(choice); System.out.println("send the start shift + f5"); } catch (IOException e) { e.printStackTrace(); } } }); escape.setOnClickListener(new Button.OnClickListener(){ @Override public void onClick(View arg0) { Choices choice = new Choices(ESC); try { fromClient.writeObject(choice); System.out.println("send the escape"); } catch (IOException e) { e.printStackTrace(); } } }); forward.setOnClickListener(new Button.OnClickListener(){ @Override public void onClick(View v) { Choices choice = new Choices(RIGHT); try { fromClient.writeObject(choice); System.out.println("send the right (the next)"); } catch (IOException e) { e.printStackTrace(); } } }); back.setOnClickListener(new Button.OnClickListener(){ @Override public void onClick(View v) { Choices choice = new Choices(LEFT); try { fromClient.writeObject(choice); System.out.println("send the left (the last)"); } catch (IOException e) { e.printStackTrace(); } } }); } /** * 監聽BACK鍵 * @param keyCode * @param event * @return */ public boolean onKeyDown(int keyCode, KeyEvent event) { if ( event.getKeyCode() == KeyEvent.KEYCODE_BACK){ AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle("exit app"); builder.setMessage("You will exit the app..."); //builder.setIcon(R.drawable.stat_sys_warning); builder.setPositiveButton("OK",new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { Intent startMain = new Intent(Intent.ACTION_MAIN); startMain.addCategory(Intent.CATEGORY_HOME); startMain.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(startMain); System.exit(0); } }); builder.setNegativeButton("Cancel",new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { } }); builder.show(); } return super.onKeyDown(keyCode, event); } }
代碼還是很簡單的,這裡不多說了,強調一下的是,client端除了一個activity的類外,還有上面的Choices類!!!與服務器端的類型一模一樣!同時,別忘記了需要在android manifest.XML文件中添加
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> <uses-permission android:name="android.permission.INTERNET"/>
用戶權限!!!別忘記添加。。。
當然,代碼還有很多需要改進的地方,比如要解決按下可能延遲PPT沒有反應,但是又不知道是否真的按下等問題,我們可以在手機端的按鈕上加上一個震動的效果,這樣我們就能准確的知道我們是否按下手機上的按鍵。這個應該不難吧!不過本篇文章主要還是簡單介紹android socket編程與PC的連接。
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