編輯:關於Android編程
在之前文章的鋪墊下,再為大家分享一篇:Android手勢密碼,附源碼下載,不要錯過。
源碼下載:http://xiazai.jb51.net/201610/yuanma/androidLock(jb51.net).rar
先看第一張圖片的布局文件
activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:gravity="center_horizontal" > <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="40dip" android:textSize="24sp" android:text="手勢密碼" /> <Button android:id="@+id/btn_set_lockpattern" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="50dip" android:text="設置手勢密碼" /> <Button android:id="@+id/btn_verify_lockpattern" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="10dip" android:text="校驗手勢密碼" /> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="10dip" android:text="密碼圖案是大2"/> </LinearLayout>
再看上面布局的java代碼
MainActivity
package com.wujay.fund; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class MainActivity extends Activity implements OnClickListener { private Button mBtnSetLock; private Button mBtnVerifyLock; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); setUpView(); setUpListener(); } private void setUpView() { mBtnSetLock = (Button) findViewById(R.id.btn_set_lockpattern); mBtnVerifyLock = (Button) findViewById(R.id.btn_verify_lockpattern); } private void setUpListener() { mBtnSetLock.setOnClickListener(this); mBtnVerifyLock.setOnClickListener(this); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btn_set_lockpattern: startSetLockPattern(); break; case R.id.btn_verify_lockpattern: startVerifyLockPattern(); break; default: break; } } private void startSetLockPattern() { Intent intent = new Intent(MainActivity.this, GestureEditActivity.class); startActivity(intent); } private void startVerifyLockPattern() { Intent intent = new Intent(MainActivity.this, GestureVerifyActivity.class); startActivity(intent); } }
另外看下工具類和bean類
AppUtil
package com.wujay.fund.common; import android.content.Context; import android.view.WindowManager; public class AppUtil { public static int[] getScreenDispaly(Context context) { WindowManager windowManager = (WindowManager) context .getSystemService(Context.WINDOW_SERVICE); int width = windowManager.getDefaultDisplay().getWidth();// 手機屏幕的寬度 int height = windowManager.getDefaultDisplay().getHeight();// 手機屏幕的高度 int result[] = { width, height }; return result; } }
再看9宮格的單位bean類
GesturePoint
package com.wujay.fund.entity; import com.wujay.fund.R; import com.wujay.fund.common.Constants; import android.widget.ImageView; public class GesturePoint { /** * 狀態值 */ private int pointState; /** 代表這個Point對象代表的數字,從1開始(直接感覺從1開始)*/ private int num; private int leftX; private int rightX; private int topY; private int bottomY; private ImageView image; private int centerX; private int centerY; public GesturePoint(int leftX, int rightX, int topY, int bottomY, ImageView image, int num) { super(); this.leftX = leftX; this.rightX = rightX; this.topY = topY; this.bottomY = bottomY; this.image = image; this.centerX = (leftX + rightX) / 2; this.centerY = (topY + bottomY) / 2; this.num = num; } public int getLeftX() { return leftX; } public void setLeftX(int leftX) { this.leftX = leftX; } public int getRightX() { return rightX; } public void setRightX(int rightX) { this.rightX = rightX; } public int getTopY() { return topY; } public void setTopY(int topY) { this.topY = topY; } public int getBottomY() { return bottomY; } public void setBottomY(int bottomY) { this.bottomY = bottomY; } public ImageView getImage() { return image; } public void setImage(ImageView image) { this.image = image; } public int getCenterX() { return centerX; } public void setCenterX(int centerX) { this.centerX = centerX; } public int getCenterY() { return centerY; } public void setCenterY(int centerY) { this.centerY = centerY; } public int getPointState() { return pointState; } public void setPointState(int state) { pointState = state; switch (state) { case Constants.POINT_STATE_NORMAL: this.image.setBackgroundResource(R.drawable.gesture_node_normal); break; case Constants.POINT_STATE_SELECTED: this.image.setBackgroundResource(R.drawable.gesture_node_pressed); break; case Constants.POINT_STATE_WRONG: this.image.setBackgroundResource(R.drawable.gesture_node_wrong); break; default: break; } } public int getNum() { return num; } public void setNum(int num) { this.num = num; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + bottomY; result = prime * result + ((image == null) ? 0 : image.hashCode()); result = prime * result + leftX; result = prime * result + rightX; result = prime * result + topY; return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; GesturePoint other = (GesturePoint) obj; if (bottomY != other.bottomY) return false; if (image == null) { if (other.image != null) return false; } else if (!image.equals(other.image)) return false; if (leftX != other.leftX) return false; if (rightX != other.rightX) return false; if (topY != other.topY) return false; return true; } @Override public String toString() { return "Point [leftX=" + leftX + ", rightX=" + rightX + ", topY=" + topY + ", bottomY=" + bottomY + "]"; } }
再看每個點位的3種狀態
Constants
package com.wujay.fund.common; public class Constants { public static final int POINT_STATE_NORMAL = 0; // 正常狀態 public static final int POINT_STATE_SELECTED = 1; // 按下狀態 public static final int POINT_STATE_WRONG = 2; // 錯誤狀態 }
再看來繪制密碼的界面
activity_gesture_edit.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#48423D" > <RelativeLayout android:id="@+id/top_layout" android:layout_width="match_parent" android:layout_height="46dip" android:background="#000000" android:paddingLeft="20dip" android:paddingRight="20dip" android:layout_alignParentTop="true" > <TextView android:id="@+id/text_title" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:gravity="center" android:text="@string/setup_gesture_code" android:textSize="20sp" android:textColor="#ffffff" /> </RelativeLayout> <LinearLayout android:id="@+id/gesture_tip_layout" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/top_layout" android:gravity="center" android:orientation="vertical" > <TextView android:id="@+id/text_tip" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" android:text="@string/set_gesture_pattern" android:textColor="#F98F12" android:layout_marginTop="10dip" /> </LinearLayout> <FrameLayout android:id="@+id/gesture_container" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/gesture_tip_layout" android:layout_gravity="center_horizontal" android:layout_marginTop="20dip" > </FrameLayout> <TextView android:id="@+id/text_reset" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" android:layout_below="@id/gesture_container" android:layout_marginTop="20dip" android:text="@string/set_gesture_pattern_reason" android:textColor="#816E6A" /> </RelativeLayout>
再看來繪制密碼的類
GestureEditActivity
package com.wujay.fund; import com.wujay.fund.R; import android.app.Activity; import android.os.Bundle; import android.text.Html; import android.text.TextUtils; import android.view.View; import android.view.View.OnClickListener; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.FrameLayout; import android.widget.TextView; import android.widget.Toast; import com.wujay.fund.widget.GestureContentView; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; /** * 手勢密碼設置界面 */ public class GestureEditActivity extends Activity implements OnClickListener { // 2次繪制手勢密碼不正確的提示語 private TextView mTextTip; // 手勢密碼繪制區域 private FrameLayout mGestureContainer; private GestureContentView mGestureContentView; // 重新設置手勢密碼 private TextView mTextReset; // 是否是第一次繪制密碼鎖 private boolean mIsFirstInput = true; // 初次繪制完畢密碼鎖,生成的密碼 private String mFirstPassword = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_gesture_edit); setUpViews(); setUpListeners(); } /** * 判斷初次繪制完畢生成的密碼判斷 判斷是不是為空 判斷密碼數量是不是小於4 */ private boolean isInputPassValidate(String inputPassword) { if (TextUtils.isEmpty(inputPassword) || inputPassword.length() < 4) { return false; } return true; } private void setUpViews() { // 重新設置手勢密碼 mTextReset = (TextView) findViewById(R.id.text_reset); // 默認不可點擊 mTextReset.setClickable(false); // 2次繪制手勢密碼不正確的提示語 mTextTip = (TextView) findViewById(R.id.text_tip); // 手勢密碼繪制區域 mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container); /** * 初始化一個顯示各個點的viewGroup GestureContentView(Context context, boolean * isVerify, String passWord, GestureCallBack callBack) */ mGestureContentView = new GestureContentView(this, false, "", new GestureCallBack() { @Override public void onGestureCodeInput(String inputCode) { // 驗證輸入的圖案密碼--如果密碼為null。或者密碼個數少於4個 if (!isInputPassValidate(inputCode)) { mTextTip.setText(Html .fromHtml("<font color='#c70c1e'>最少鏈接4個點, 請重新輸入</font>")); // 立刻清楚畫的線段 mGestureContentView.clearDrawlineState(0L); return; } if (mIsFirstInput) { // 第一次輸入密碼--保存第一次輸入的密碼,在進行跟第二次判斷 mFirstPassword = inputCode; // 第一次輸入完畢後,立刻清楚畫的線段 mGestureContentView.clearDrawlineState(0L); // 設置可以重新設置密碼鎖的狀態按鈕 mTextReset.setClickable(true); mTextReset .setText(getString(R.string.reset_gesture_code)); } else { if (inputCode.equals(mFirstPassword)) { Toast.makeText(GestureEditActivity.this, "設置成功", Toast.LENGTH_SHORT).show(); mGestureContentView.clearDrawlineState(0L); GestureEditActivity.this.finish(); } else { mTextTip.setText(Html .fromHtml("<font color='#c70c1e'>與上一次繪制不一致,請重新繪制</font>")); // 左右移動動畫 Animation shakeAnimation = AnimationUtils .loadAnimation( GestureEditActivity.this, R.anim.shake); mTextTip.startAnimation(shakeAnimation); // 保持繪制的線,1.5秒後清除 mGestureContentView.clearDrawlineState(1300L); } } mIsFirstInput = false; } @Override public void checkedSuccess() { } @Override public void checkedFail() { } }); // 設置手勢解鎖顯示到哪個布局裡面 mGestureContentView.setParentView(mGestureContainer); } /*****************************************************/ private void setUpListeners() { mTextReset.setOnClickListener(this); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.text_reset: mIsFirstInput = true; mTextTip.setText(getString(R.string.set_gesture_pattern)); break; default: break; } } }
GestureContentView
package com.wujay.fund.widget; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.view.View; import android.view.ViewGroup; import android.widget.ImageView; import com.wujay.fund.R; import com.wujay.fund.common.AppUtil; import com.wujay.fund.entity.GesturePoint; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; /** * 手勢密碼容器類 */ public class GestureContentView extends ViewGroup { private GestureDrawline gestureDrawline; /************************************************************************ * 包含9個ImageView的容器,初始化 * * @param context * @param isVerify * 是否為校驗手勢密碼 * @param passWord * 用戶傳入密碼 * @param callBack * 手勢繪制完畢的回調 */ private int[] screenDispaly; // 將屏幕寬度分成3份 private int blockWidth; // 9個點位的集合 private List<GesturePoint> list; // 環境 private Context context; // 是否需要校驗密碼 private boolean isVerify; public GestureContentView(Context context, boolean isVerify, String passWord, GestureCallBack callBack) { super(context); // 獲取屏幕寬度 screenDispaly = AppUtil.getScreenDispaly(context); // 獲取屏幕寬度的1/3 blockWidth = screenDispaly[0] / 3; this.list = new ArrayList<GesturePoint>(); this.context = context; this.isVerify = isVerify; // 添加9個圖標 addChild(); // 初始化一個可以畫線的view gestureDrawline = new GestureDrawline(context, list, isVerify, passWord, callBack); } /** * 添加9個圓點的圖標 */ // 用來計算2個圓心之間的一半距離大小 private int baseNum = 6; private void addChild() { for (int i = 0; i < 9; i++) { ImageView image = new ImageView(context); image.setBackgroundResource(R.drawable.gesture_node_normal); this.addView(image); invalidate(); // 第幾行---012 0 ,345 1, 678 2-- int row = i / 3; // 第幾列---012 012 , 345 012 , 678 012 int col = i % 3; // 定義點的每個屬性 int leftX = col * blockWidth + blockWidth / baseNum; int topY = row * blockWidth + blockWidth / baseNum; int rightX = col * blockWidth + blockWidth - blockWidth / baseNum; int bottomY = row * blockWidth + blockWidth - blockWidth / baseNum; // 構建圓點對象 GesturePoint p = new GesturePoint(leftX, rightX, topY, bottomY, image, i + 1); // 添加9個圓點圖標 this.list.add(p); } } /** * 設置手勢解鎖顯示到哪個布局裡面 */ public void setParentView(ViewGroup parent) { // 得到屏幕的寬度 int width = screenDispaly[0]; // 設置手勢鎖的寬度高度--以屏幕的寬為基准 LayoutParams layoutParams = new LayoutParams(width, width); // 設置手勢鎖的寬度高度--以屏幕的寬為基准 this.setLayoutParams(layoutParams); // 將線路繪制也做同樣的操作 gestureDrawline.setLayoutParams(layoutParams); parent.addView(gestureDrawline); parent.addView(this); } /************************************** 繪制圓點位操作 ****************************************/ @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { // 循環獲取裡面的每一個圓點位 for (int i = 0; i < getChildCount(); i++) { // 第幾行 int row = i / 3; // 第幾列 int col = i % 3; // 獲取對應的圓點位 View v = getChildAt(i); // 進行圓點位的繪制操作 v.layout(col * blockWidth + blockWidth / baseNum, row * blockWidth + blockWidth / baseNum, col * blockWidth + blockWidth - blockWidth / baseNum, row * blockWidth + blockWidth - blockWidth / baseNum); } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); // 遍歷設置每個子view的大小 for (int i = 0; i < getChildCount(); i++) { View v = getChildAt(i); v.measure(widthMeasureSpec, heightMeasureSpec); } } /** * 對外暴露一個方法---用於清楚密碼鎖上的線段 保留路徑delayTime時間長 * * @param delayTime */ public void clearDrawlineState(long delayTime) { gestureDrawline.clearDrawlineState(delayTime); } }
GestureDrawline
package com.wujay.fund.widget; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import com.wujay.fund.common.AppUtil; import com.wujay.fund.common.Constants; import com.wujay.fund.entity.GesturePoint; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Paint.Style; import android.graphics.PorterDuff; import android.os.Handler; import android.util.Log; import android.util.Pair; import android.view.MotionEvent; import android.view.View; import android.widget.Toast; /** * 手勢密碼路徑繪制 * */ public class GestureDrawline extends View { private int mov_x;// 聲明起點坐標 private int mov_y; private Map<String, GesturePoint> autoCheckPointMap;// 自動選中的情況點 private boolean isDrawEnable = true; // 是否允許繪制 /********************************************************************** * 構造函數 */ private int[] screenDispaly; private Paint paint;// 聲明畫筆 private Canvas canvas;// 畫布 private Bitmap bitmap;// 位圖 private List<GesturePoint> list;// 裝有各個view坐標的集合 private List<Pair<GesturePoint, GesturePoint>> lineList;// 記錄畫過的線 private StringBuilder passWordSb; private boolean isVerify; private String passWord; private GestureCallBack callBack; public GestureDrawline(Context context, List<GesturePoint> list, boolean isVerify, String passWord, GestureCallBack callBack) { super(context); screenDispaly = AppUtil.getScreenDispaly(context); paint = new Paint(Paint.DITHER_FLAG);// 創建一個畫筆 bitmap = Bitmap.createBitmap(screenDispaly[0], screenDispaly[0], Bitmap.Config.ARGB_8888); // 設置位圖的寬高 canvas = new Canvas(); canvas.setBitmap(bitmap);// 用聲明的畫筆在位圖上畫點位 paint.setStyle(Style.STROKE);// 設置非填充 paint.setStrokeWidth(10);// 筆寬5像素 paint.setColor(Color.rgb(245, 142, 33));// 設置默認連線顏色 paint.setAntiAlias(true);// 不顯示鋸齒 this.list = list; this.lineList = new ArrayList<Pair<GesturePoint, GesturePoint>>(); initAutoCheckPointMap(); this.callBack = callBack; // 初始化密碼緩存 this.isVerify = isVerify; this.passWordSb = new StringBuilder(); this.passWord = passWord; } private void initAutoCheckPointMap() { autoCheckPointMap = new HashMap<String, GesturePoint>(); autoCheckPointMap.put("1,3", getGesturePointByNum(2)); autoCheckPointMap.put("1,7", getGesturePointByNum(4)); autoCheckPointMap.put("1,9", getGesturePointByNum(5)); autoCheckPointMap.put("2,8", getGesturePointByNum(5)); autoCheckPointMap.put("3,7", getGesturePointByNum(5)); autoCheckPointMap.put("3,9", getGesturePointByNum(6)); autoCheckPointMap.put("4,6", getGesturePointByNum(5)); autoCheckPointMap.put("7,9", getGesturePointByNum(8)); } private GesturePoint getGesturePointByNum(int num) { for (GesturePoint point : list) { if (point.getNum() == num) { return point; } } return null; } /********************************************************** * 畫位圖 */ @Override protected void onDraw(Canvas canvas) { canvas.drawBitmap(bitmap, 0, 0, paint); } /** * 通過點的位置去集合裡面查找這個點是包含在哪個Point裡面的 * * @return 如果沒有找到,則返回null,代表用戶當前移動的地方屬於點與點之間 */ private GesturePoint getPointAt(int x, int y) { for (GesturePoint point : list) { // 先判斷x int leftX = point.getLeftX(); int rightX = point.getRightX(); if (!(x >= leftX && x < rightX)) { // 如果為假,則跳到下一個對比 continue; } int topY = point.getTopY(); int bottomY = point.getBottomY(); if (!(y >= topY && y < bottomY)) { // 如果為假,則跳到下一個對比 continue; } // 如果執行到這,那麼說明當前點擊的點的位置在遍歷到點的位置這個地方 return point; } return null; } /** * 清掉屏幕上所有的線,然後畫出集合裡面的線 */ private void clearScreenAndDrawList() { canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); for (Pair<GesturePoint, GesturePoint> pair : lineList) { // drawLine(float startX, float startY, float stopX, float stopY, // Paint paint) canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(), pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫線 } } /** * 判斷是否中間點需要選中 * * @param pointStart * @param pointEnd * @return */ private GesturePoint getBetweenCheckPoint(GesturePoint pointStart, GesturePoint pointEnd) { int startNum = pointStart.getNum(); int endNum = pointEnd.getNum(); String key = null; if (startNum < endNum) { key = startNum + "," + endNum; } else { key = endNum + "," + startNum; } return autoCheckPointMap.get(key); } /** * 觸摸事件 */ private GesturePoint currentPoint; @Override public boolean onTouchEvent(MotionEvent event) { if (isDrawEnable == false) { // 如果圓點圖片呈現紅色的底片--也就是二次繪制錯誤,在沒有清楚繪制的線段的情況下,不再允許繪制線條 return true; } paint.setColor(Color.rgb(245, 142, 33));// 設置默認連線顏色 switch (event.getAction()) { case MotionEvent.ACTION_DOWN: // 鼠標按下後,獲取手指點位的xy坐標 mov_x = (int) event.getX(); mov_y = (int) event.getY(); // 判斷當前點擊的位置是處於哪個點之內 currentPoint = getPointAt(mov_x, mov_y); if (currentPoint != null) { currentPoint.setPointState(Constants.POINT_STATE_SELECTED); passWordSb.append(currentPoint.getNum()); } invalidate(); break; case MotionEvent.ACTION_MOVE: // 清掉屏幕上所有的線,然後畫出集合裡面的線--不然的話不是一條線 clearScreenAndDrawList(); // 得到當前移動位置是處於哪個點內 GesturePoint pointAt = getPointAt((int) event.getX(), (int) event.getY()); // 代表當前用戶手指處於點與點之前 if (currentPoint == null && pointAt == null) { return true; } else {// 代表用戶的手指從點與點之間移動到了點上 if (currentPoint == null) {// 先判斷當前的point是不是為null // 如果為空,那麼把手指移動到的點賦值給currentPoint currentPoint = pointAt; // 把currentPoint這個點設置選中為true; currentPoint.setPointState(Constants.POINT_STATE_SELECTED); passWordSb.append(currentPoint.getNum()); } } if (pointAt == null || currentPoint.equals(pointAt)) { // 點擊移動區域不在圓的區域,或者當前點擊的點與當前移動到的點的位置相同 // 那麼以當前的點中心為起點,以手指移動位置為終點畫線 canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), event.getX(), event.getY(), paint);// 畫線 } else { // 如果當前點擊的點與當前移動到的點的位置不同 // 那麼以前前點的中心為起點,以手移動到的點的位置畫線 canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), pointAt.getCenterX(), pointAt.getCenterY(), paint);// 畫線 pointAt.setPointState(Constants.POINT_STATE_SELECTED); // 判斷是否中間點需要選中 GesturePoint betweenPoint = getBetweenCheckPoint(currentPoint, pointAt); if (betweenPoint != null && Constants.POINT_STATE_SELECTED != betweenPoint .getPointState()) { // 存在中間點並且沒有被選中 Pair<GesturePoint, GesturePoint> pair1 = new Pair<GesturePoint, GesturePoint>( currentPoint, betweenPoint); lineList.add(pair1); passWordSb.append(betweenPoint.getNum()); Pair<GesturePoint, GesturePoint> pair2 = new Pair<GesturePoint, GesturePoint>( betweenPoint, pointAt); lineList.add(pair2); passWordSb.append(pointAt.getNum()); // 設置中間點選中 betweenPoint.setPointState(Constants.POINT_STATE_SELECTED); // 賦值當前的point; currentPoint = pointAt; } else { Pair<GesturePoint, GesturePoint> pair = new Pair<GesturePoint, GesturePoint>( currentPoint, pointAt); lineList.add(pair); passWordSb.append(pointAt.getNum()); // 賦值當前的point; currentPoint = pointAt; } } invalidate(); break; case MotionEvent.ACTION_UP:// 當手指抬起的時候 if (isVerify) { // 手勢密碼校驗 // 清掉屏幕上所有的線,只畫上集合裡面保存的線 if (passWord.equals(passWordSb.toString())) { // 代表用戶繪制的密碼手勢與傳入的密碼相同 callBack.checkedSuccess(); } else { // 用戶繪制的密碼與傳入的密碼不同。 callBack.checkedFail(); } } else { callBack.onGestureCodeInput(passWordSb.toString()); } break; default: break; } return true; } /************************************ * 校驗錯誤/兩次繪制不一致提示 */ private void drawErrorPathTip() { canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); paint.setColor(Color.rgb(154, 7, 21));// 設置默認線路顏色 for (Pair<GesturePoint, GesturePoint> pair : lineList) { pair.first.setPointState(Constants.POINT_STATE_WRONG); pair.second.setPointState(Constants.POINT_STATE_WRONG); canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(), pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫線 } invalidate(); } /** * 指定時間去清除繪制的狀態 * * @param delayTime * 延遲執行時間 */ public void clearDrawlineState(long delayTime) { if (delayTime > 0) { // 繪制紅色提示路線 isDrawEnable = false; drawErrorPathTip(); } new Handler().postDelayed(new clearStateRunnable(), delayTime); } /************************************************* * 清除繪制狀態的線程 */ final class clearStateRunnable implements Runnable { public void run() { // 重置passWordSb passWordSb = new StringBuilder(); // 清空保存點的集合 lineList.clear(); // 重新繪制界面 clearScreenAndDrawList(); for (GesturePoint p : list) { p.setPointState(Constants.POINT_STATE_NORMAL); } invalidate(); isDrawEnable = true; } } public interface GestureCallBack { /** * 用戶設置/輸入了手勢密碼 */ public abstract void onGestureCodeInput(String inputCode); /** * 代表用戶繪制的密碼與傳入的密碼相同 */ public abstract void checkedSuccess(); /** * 代表用戶繪制的密碼與傳入的密碼不相同 */ public abstract void checkedFail(); } }
接下來看驗證密碼鎖的布局
activity_gesture_verify.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#48443c" > <LinearLayout android:id="@+id/gesture_tip_layout" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/top_layout" android:orientation="vertical" android:paddingTop="20dip" > <TextView android:id="@+id/text_tip" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginTop="10dip" android:gravity="center_horizontal" android:textColor="#000000" android:visibility="invisible" /> </LinearLayout> <FrameLayout android:id="@+id/gesture_container" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/gesture_tip_layout" > </FrameLayout> </RelativeLayout>
驗證密碼的代碼實現類
GestureVerifyActivity
package com.wujay.fund; import com.wujay.fund.R; import com.wujay.fund.widget.GestureContentView; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; import android.app.Activity; import android.app.Dialog; import android.content.DialogInterface; import android.content.DialogInterface.OnClickListener; import android.content.Intent; import android.os.Bundle; import android.text.Html; import android.text.TextUtils; import android.view.KeyEvent; import android.view.View; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.RelativeLayout; import android.widget.TextView; import android.widget.Toast; /** * 手勢繪制/校驗界面 */ public class GestureVerifyActivity extends Activity{ private TextView mTextTip; private FrameLayout mGestureContainer; private GestureContentView mGestureContentView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_gesture_verify); setUpViews(); } private void setUpViews() { //驗證失敗的錯誤提示 mTextTip = (TextView) findViewById(R.id.text_tip); mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container); // 初始化一個顯示各個點的viewGroup mGestureContentView = new GestureContentView(this, true, "12589", new GestureCallBack() { @Override public void onGestureCodeInput(String inputCode) { } @Override public void checkedSuccess() { mGestureContentView.clearDrawlineState(0L); Toast.makeText(GestureVerifyActivity.this, "密碼正確", 1000).show(); GestureVerifyActivity.this.finish(); } @Override public void checkedFail() { mGestureContentView.clearDrawlineState(1300L); mTextTip.setVisibility(View.VISIBLE); mTextTip.setText(Html .fromHtml("<font color='#c70c1e'>密碼錯誤</font>")); // 左右移動動畫 Animation shakeAnimation = AnimationUtils.loadAnimation(GestureVerifyActivity.this, R.anim.shake); mTextTip.startAnimation(shakeAnimation); } }); // 設置手勢解鎖顯示到哪個布局裡面 mGestureContentView.setParentView(mGestureContainer); } }
shake.xml
<?xml version="1.0" encoding="utf-8"?> <translate xmlns:android="http://schemas.android.com/apk/res/android" android:fromXDelta="0" android:toXDelta="10" android:duration="120" android:interpolator="@android:anim/cycle_interpolator" android:repeatMode="restart" android:repeatCount="2"/>
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