編輯:關於Android編程
本文實例講述了Android編程輸入事件流程。分享給大家供大家參考,具體如下:
EventHub對輸入設備進行了封裝。輸入設備驅動程序對用戶空間應用程序提供一些設備文件,這些設備文件放在/dev/input裡面。
EventHub掃描/dev/input下所有設備文件,並打開它們。
bool EventHub::openPlatformInput(void) { ... mFDCount = 1; mFDs = (pollfd *)calloc(1, sizeof(mFDs[0])); mDevices = (device_t **)calloc(1, sizeof(mDevices[0])); mFDs[0].events = POLLIN; mDevices[0] = NULL; res = scan_dir(device_path); ... return true; }
EventHub對外提供了一個函數用於從輸入設備文件中讀取數據。
bool EventHub::getEvent(int32_t* outDeviceId, int32_t* outType, int32_t* outScancode, int32_t* outKeycode, uint32_t *outFlags, int32_t* outValue, nsecs_t* outWhen) { ... while(1) { // First, report any devices that had last been added/removed. if (mClosingDevices != NULL) { device_t* device = mClosingDevices; LOGV("Reporting device closed: id=0x%x, name=%s\n", device->id, device->path.string()); mClosingDevices = device->next; *outDeviceId = device->id; if (*outDeviceId == mFirstKeyboardId) *outDeviceId = 0; *outType = DEVICE_REMOVED; delete device; return true; } if (mOpeningDevices != NULL) { device_t* device = mOpeningDevices; LOGV("Reporting device opened: id=0x%x, name=%s\n", device->id, device->path.string()); mOpeningDevices = device->next; *outDeviceId = device->id; if (*outDeviceId == mFirstKeyboardId) *outDeviceId = 0; *outType = DEVICE_ADDED; return true; } release_wake_lock(WAKE_LOCK_ID); pollres = poll(mFDs, mFDCount, -1); acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID); if (pollres <= 0) { if (errno != EINTR) { LOGW("select failed (errno=%d)\n", errno); usleep(100000); } continue; } for(i = 1; i < mFDCount; i++) { if(mFDs[i].revents) { LOGV("revents for %d = 0x%08x", i, mFDs[i].revents); if(mFDs[i].revents & POLLIN) { res = read(mFDs[i].fd, &iev, sizeof(iev)); if (res == sizeof(iev)) { LOGV("%s got: t0=%d, t1=%d, type=%d, code=%d, v=%d", mDevices[i]->path.string(), (int) iev.time.tv_sec, (int) iev.time.tv_usec, iev.type, iev.code, iev.value); *outDeviceId = mDevices[i]->id; if (*outDeviceId == mFirstKeyboardId) *outDeviceId = 0; *outType = iev.type; *outScancode = iev.code; if (iev.type == EV_KEY) { err = mDevices[i]->layoutMap->map(iev.code, outKeycode, outFlags); LOGV("iev.code=%d outKeycode=%d outFlags=0x%08x err=%d\n", iev.code, *outKeycode, *outFlags, err); if (err != 0) { *outKeycode = 0; *outFlags = 0; } } else { *outKeycode = iev.code; } *outValue = iev.value; *outWhen = s2ns(iev.time.tv_sec) + us2ns(iev.time.tv_usec); return true; } else { if (res<0) { LOGW("could not get event (errno=%d)", errno); } else { LOGE("could not get event (wrong size: %d)", res); } continue; } } } } ... }
對於按鍵事件,調用mDevices[i]->layoutMap->map進行映射。映射實際是由 KeyLayoutMap::map完成的,KeyLayoutMap類裡讀取配置文件qwerty.kl,由配置文件qwerty.kl決定鍵值的映射關系。你可以通過修改./development/emulator/keymaps/qwerty.kl來改變鍵值的映射關系。
JNI函數
在frameworks/base/services/jni/com_android_server_KeyInputQueue.cpp文件中,向JAVA提供了函數android_server_KeyInputQueue_readEvent,用於讀取輸入設備事件。
static jboolean android_server_KeyInputQueue_readEvent(JNIEnv* env, jobject clazz, jobject event) { gLock.lock(); sp hub = gHub; if (hub == NULL) { hub = new EventHub; gHub = hub; } gLock.unlock(); int32_t deviceId; int32_t type; int32_t scancode, keycode; uint32_t flags; int32_t value; nsecs_t when; bool res = hub->getEvent(&deviceId, &type, &scancode, &keycode, &flags, &value, &when); env->SetIntField(event, gInputOffsets.mDeviceId, (jint)deviceId); env->SetIntField(event, gInputOffsets.mType, (jint)type); env->SetIntField(event, gInputOffsets.mScancode, (jint)scancode); env->SetIntField(event, gInputOffsets.mKeycode, (jint)keycode); env->SetIntField(event, gInputOffsets.mFlags, (jint)flags); env->SetIntField(event, gInputOffsets.mValue, value); env->SetLongField(event, gInputOffsets.mWhen, (jlong)(nanoseconds_to_milliseconds(when))); return res; }
readEvent調用hub->getEvent讀了取事件,然後轉換成JAVA的結構。
事件中轉線程
在frameworks/base/services/java/com/android/server/KeyInputQueue.java裡創建了一個線程,它循環的讀取事件,然後把事件放入事件隊列裡。
Thread mThread = new Thread("InputDeviceReader") { public void run() { android.os.Process.setThreadPriority( android.os.Process.THREAD_PRIORITY_URGENT_DISPLAY); try { RawInputEvent ev = new RawInputEvent(); while (true) { InputDevice di; readEvent(ev); send = preprocessEvent(di, ev); addLocked(di, curTime, ev.flags, ..., me); } } }; }
輸入事件分發線程
在frameworks/base/services/java/com/android/server/WindowManagerService.java裡創建了一個輸入事件分發線程,它負責把事件分發到相應的窗口上去。
mQueue.getEvent dispatchKey/dispatchPointer/dispatchTrackball
更多關於Android相關內容感興趣的讀者可查看本站專題:《Android開發入門與進階教程》、《Android調試技巧與常見問題解決方法匯總》、《Android多媒體操作技巧匯總(音頻,視頻,錄音等)》、《Android基本組件用法總結》、《Android視圖View技巧總結》、《Android布局layout技巧總結》及《Android控件用法總結》
希望本文所述對大家Android程序設計有所幫助。
深入理解Adapter 一、ListView ListView是Android開發過程中較為常見的組件之一,它將數據以列表的形式展現出來。一般而言,一個ListView由
Android studio 插件安裝 plugin android studio 上有很多第三方插件可以極大提高開發效率 安裝插件的入口有兩個地方:
內存洩露排查手記 Time:2013.09.02 Author:sodino 問題現象: 這裡內存洩露是指已實例化的對象長期被hold住且無法釋放或不能
Android 使用開源庫加載網絡圖片,使用開源庫加載圖片。單擊listview彈出popupwindow彈出框詳情查看:Android 單擊listview彈出popu