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 Android教程網 >> Android技術 >> 關於Android編程 >> android 圖片操作(縮放移動) 實例代碼

android 圖片操作(縮放移動) 實例代碼

編輯:關於Android編程

view_show.xml

復制代碼 代碼如下:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
  xmlns:android="http://schemas.android.com/apk/res/android"
  android:orientation="vertical"
  android:layout_width="match_parent"
  android:layout_height="match_parent">
    <FrameLayout
        android:layout_height="fill_parent"
        android:layout_width="fill_parent">
        <ImageView
            android:id="@+id/view_img"
            android:layout_height="fill_parent"
            android:layout_width="fill_parent"
            android:background="@drawable/camera_gray"/>
        <ImageButton
            android:id="@+id/view_close"
            android:layout_height="wrap_content"
            android:layout_width="wrap_content"
            android:layout_gravity="top|left"
            android:layout_margin="5dip"/>
        <ImageButton
            android:id="@+id/view_del"
            android:layout_height="wrap_content"
            android:layout_width="wrap_content"
            android:layout_gravity="top|right"
            android:layout_margin="5dip"/>
        <ImageButton
            android:id="@+id/view_narrow"
            android:layout_height="wrap_content"
            android:layout_width="wrap_content"
            android:layout_gravity="bottom|center_horizontal"
            android:layout_marginRight="10dip"/>
        <ImageButton
            android:id="@+id/view_amplification"
            android:layout_height="wrap_content"
            android:layout_width="wrap_content"
            android:layout_gravity="bottom|center_horizontal"
            android:layout_marginLeft="10dip"/>
    </FrameLayout>
</LinearLayout>

GalleryViewTouch.java:

復制代碼 代碼如下:
package com.kotei.lbs.Anthurium.LawCases;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.graphics.RectF;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.util.FloatMath;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.Window;
import android.view.View.OnTouchListener;
import android.widget.ImageView;
import android.widget.ImageView.ScaleType;

/**
 * 查看圖片的操作
 * @author hongj
 */
public class GalleryViewTouch extends Activity  {
    private ImageView iv;
     private Bitmap bitmap=null;
        Matrix matrix = new Matrix();
        Matrix savedMatrix = new Matrix();
        DisplayMetrics dm;
        float minScaleR;// 最小縮放比例
        static final float MAX_SCALE = 4f;// 最大縮放比例
        static final int NONE = 0;// 初始狀態
        static final int DRAG = 1;// 拖動
        static final int ZOOM = 2;// 縮放
        int mode = NONE;
        PointF prev = new PointF();
        PointF mid = new PointF();
        float dist = 1f;
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        setContentView(R.layout.view_show);
        dm = new DisplayMetrics();
        getWindowManager().getDefaultDisplay().getMetrics(dm);// 獲取分辨率
        bitmap=BitmapFactory.decodeResource(getResources(), R.drawable.bottom_layout_background);
        iv=(ImageView)findViewById(R.id.view_img);
        iv.setImageBitmap(bitmap);
        iv.setOnTouchListener(new ImageTouch(bitmap,dm.widthPixels,dm.heightPixels,iv));

    }

    class ImageTouch implements OnTouchListener {
        private ImageView iv;
         private Bitmap bitmap=null;
            Matrix matrix = new Matrix();
            Matrix savedMatrix = new Matrix();
            int dmwidth,dmheight;
            float minScaleR;// 最小縮放比例
            static final float MAX_SCALE = 4f;// 最大縮放比例
            static final int NONE = 0;// 初始狀態
            static final int DRAG = 1;// 拖動
            static final int ZOOM = 2;// 縮放
            int mode = NONE;
            PointF prev = new PointF();
            PointF mid = new PointF();
            float dist = 1f;
            ImageTouch(Bitmap bitmap,int width,int height,ImageView iv){
                this.bitmap= bitmap;
                this.dmwidth=width;
                this.dmheight=height;
                this.iv=iv;
                initImage();
            }
            public void initImage(){
                if (dmwidth < bitmap.getWidth()|| dmheight < bitmap.getHeight()) {

                    minZoom();
                    center();
                    iv.setImageMatrix(matrix);
                } else {
                    iv.setScaleType(ScaleType.CENTER);
                }
            }
        @Override

        public boolean onTouch(View v, MotionEvent event) {
             switch (event.getAction() & MotionEvent.ACTION_MASK) {
                // 主點按下
                case MotionEvent.ACTION_DOWN:
                    Log.d("System.out", "ACTION_DOWN");
                    savedMatrix.set(matrix);
                    prev.set(event.getX(), event.getY());
                    mode = DRAG;
                    break; // 副點按下
                case MotionEvent.ACTION_POINTER_DOWN:
                    Log.d("System.out", "ACTION_POINTER_DOWN");
                    dist = spacing(event); // 如果連續兩點距離大於10,則判定為多點模式
                    if (spacing(event) > 10f) {
                        savedMatrix.set(matrix);
                        midPoint(mid, event);
                        mode = ZOOM;
                    }
                    break;
                case MotionEvent.ACTION_UP:
                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        matrix.set(savedMatrix);
                        matrix.postTranslate(event.getX() - prev.x, event.getY()
                                - prev.y);

                    } else if (mode == ZOOM) {
                        float newDist = spacing(event);
                        if (newDist > 10f) {
                            matrix.set(savedMatrix);
                            float tScale = newDist / dist;
                            matrix.postScale(tScale, tScale, mid.x, mid.y);
                        }
                    }
                    break;
                }

                iv.setImageMatrix(matrix);
                if(mode!=NONE)
               CheckView();

                return true;
        }
         private void CheckView() {
                float p[] = new float[9];
                matrix.getValues(p);
                if (mode == ZOOM) {
                    if (p[0] < minScaleR) {
                        matrix.setScale(minScaleR, minScaleR);
                    }
                    if (p[0] > MAX_SCALE) {
                        matrix.set(savedMatrix);
                    }
                }
                center();
            }

         public void minZoom() {
                Log.i("test", bitmap.getWidth()+"");
                Log.i("test", bitmap.getHeight()+"");
                minScaleR = Math.min(
                        (float) dmwidth / (float) bitmap.getWidth(),
                        (float) dmheight / (float) bitmap.getHeight());
                if (minScaleR < 1.0) {
                    matrix.postScale(minScaleR, minScaleR);
                }
            }
          protected void center(boolean horizontal, boolean vertical) {
                Matrix m = new Matrix();
                m.set(matrix);
                RectF rect = new RectF(0, 0, bitmap.getWidth(), bitmap.getHeight());
                m.mapRect(rect);
                float height = rect.height();
                float width = rect.width();
                Log.d("System.out",rect.top+"************"+ rect.bottom);
                float deltaX = 0, deltaY = 0;
                if (vertical) { // 圖片小於屏幕大小,則居中顯示。大於屏幕,上方留空則往上移,下方留空則往下移

                    int screenHeight = dmheight;
                    if (height < screenHeight) {
                        deltaY = (screenHeight - height) / 2 - rect.top;
                    } else if (rect.top > 0) {
                        deltaY = -rect.top;
                    } else if (rect.bottom < screenHeight) {
                        deltaY = iv.getHeight() - rect.bottom;
                    }
                    //deltaY-=50;
                }
                if (horizontal) {
                    int screenWidth = dmwidth;
                    if (width < screenWidth) {
                        deltaX = (screenWidth - width) / 2 - rect.left;
                    } else if (rect.left > 0) {
                        deltaX = -rect.left;
                    } else if (rect.right < screenWidth) {
                        deltaX = screenWidth - rect.right;
                    }
                }
                matrix.postTranslate(deltaX, deltaY);
            }
         public void center() {
                center(true, true);
            }
         private float spacing(MotionEvent event) {
                float x = event.getX(0) - event.getX(1);
                float y = event.getY(0) - event.getY(1);
                return FloatMath.sqrt(x * x + y * y);
            }

            /** * 兩點的中點 */
            private void midPoint(PointF point, MotionEvent event) {
                float x = event.getX(0) + event.getX(1);
                float y = event.getY(0) + event.getY(1);
                point.set(x / 2, y / 2);
            }
    }
}

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