編輯:關於Android編程
系統在啟動的時候會啟動一個叫做PackageManagerService的服務,顧名思義,這個服務主要管理安裝在設備上的應用程序,其中最為重要的工作就是在在系統啟動之後,PackageManagerService會掃描特定目錄下地以apk為後綴的文件,然後將對應的應用安裝到系統中。注意,這裡的安裝並不是我們平時所說的安裝,它指的的是將存放在磁盤之上的靜態應用程序文件進行解析,並將相關信息注冊到系統中。而具體的解析工作實際就是讀取應用的配置文件manifest.xml,並將文件中配置的組件
(Activity,Service,BroadcastRecevier,ContentProvider),權限等信息注冊到PackageManagerService中。
本篇博客主要介紹PackageManagerService的啟動過程,以及PackageManagerService如何安裝各個應用程序。
和ActivityManagerService,WindowManagerService一樣,PackageManagerService是一個系統級的服務,運行在獨立的進程中,而所有的系統級服務都是由SystemServer啟動的。所以首先來看看SystemServer的啟動過程。
SystemServer組件是由Zygote進程負責啟動的,啟動的時候就會調用它的main函數,這個函數主要調用了JNI方法init1來做一些系統初始化的工作。
public class SystemServer { ...... native public static void init1(String[] args); ...... public static void main(String[] args) { ...... init1(args); ...... } ...... }
經過一系列調用後轉到system_init方法,這是一個JNI方法
extern "C" status_t system_init() { LOGI("Entered system_init()"); spproc(ProcessState::self()); sp sm = defaultServiceManager(); LOGI("ServiceManager: %p\n", sm.get()); sp grim = new GrimReaper(); sm->asBinder()->linkToDeath(grim, grim.get(), 0); char propBuf[PROPERTY_VALUE_MAX]; property_get("system_init.startsurfaceflinger", propBuf, "1"); if (strcmp(propBuf, "1") == 0) { // Start the SurfaceFlinger SurfaceFlinger::instantiate(); } // Start the sensor service SensorService::instantiate(); // On the simulator, audioflinger et al don't get started the // same way as on the device, and we need to start them here if (!proc->supportsProcesses()) { // Start the AudioFlinger AudioFlinger::instantiate(); // Start the media playback service MediaPlayerService::instantiate(); // Start the camera service CameraService::instantiate(); // Start the audio policy service AudioPolicyService::instantiate(); } // And now start the Android runtime. We have to do this bit // of nastiness because the Android runtime initialization requires // some of the core system services to already be started. // All other servers should just start the Android runtime at // the beginning of their processes's main(), before calling // the init function. LOGI("System server: starting Android runtime.\n"); AndroidRuntime* runtime = AndroidRuntime::getRuntime(); LOGI("System server: starting Android services.\n"); runtime->callStatic("com/android/server/SystemServer", "init2"); // If running in our own process, just go into the thread // pool. Otherwise, call the initialization finished // func to let this process continue its initilization. if (proc->supportsProcesses()) { LOGI("System server: entering thread pool.\n"); ProcessState::self()->startThreadPool(); IPCThreadState::self()->joinThreadPool(); LOGI("System server: exiting thread pool.\n"); } return NO_ERROR; }
在這個方法中,創建了SurfaceFlinger、SensorService、AudioFlinger、MediaPlayerService、CameraService和AudioPolicyService這幾個服務,然後就通過系統全局唯一的AndroidRuntime實例變量runtime的callStatic來調用SystemServer的init2函數了。init2函數很簡單,創建一個線程,而PackageManagerService就是在這個線程中創建的。
public class SystemServer { ...... public static final void init2() { Slog.i(TAG, "Entered the Android system server!"); Thread thr = new ServerThread(); thr.setName("android.server.ServerThread"); thr.start(); } }
class ServerThread extends Thread { ...... @Override public void run() { ...... IPackageManager pm = null; ...... // Critical services... try { ...... Slog.i(TAG, "Package Manager"); pm = PackageManagerService.main(context, factoryTest != SystemServer.FACTORY_TEST_OFF); ...... } catch (RuntimeException e) { Slog.e("System", "Failure starting core service", e); } ...... } ...... }
在這個線程中創建了PackageManagerService,並同時啟動了其main函數。另外在這個線程中還啟動了ActivityManagerService等其他Service
接下來再來看看PackageManagerService啟動之後如何進行應用程序的安裝。
class PackageManagerService extends IPackageManager.Stub { ...... public static final IPackageManager main(Context context, boolean factoryTest) { PackageManagerService m = new PackageManagerService(context, factoryTest); ServiceManager.addService("package", m); return m; } ...... }
可以看到,創建完成後,就加載到ServiceManager中。接下來看看PackageManagerService的構造函數:
class PackageManagerService extends IPackageManager.Stub { ...... public PackageManagerService(Context context, boolean factoryTest) { ...... synchronized (mInstallLock) { synchronized (mPackages) { ...... File dataDir = Environment.getDataDirectory(); mAppDataDir = new File(dataDir, "data"); mSecureAppDataDir = new File(dataDir, "secure/data"); mDrmAppPrivateInstallDir = new File(dataDir, "app-private"); ...... mFrameworkDir = new File(Environment.getRootDirectory(), "framework"); mDalvikCacheDir = new File(dataDir, "dalvik-cache"); ...... // Find base frameworks (resource packages without code). mFrameworkInstallObserver = new AppDirObserver( mFrameworkDir.getPath(), OBSERVER_EVENTS, true); mFrameworkInstallObserver.startWatching(); scanDirLI(mFrameworkDir, PackageParser.PARSE_IS_SYSTEM | PackageParser.PARSE_IS_SYSTEM_DIR, scanMode | SCAN_NO_DEX, 0); // Collect all system packages. mSystemAppDir = new File(Environment.getRootDirectory(), "app"); mSystemInstallObserver = new AppDirObserver( mSystemAppDir.getPath(), OBSERVER_EVENTS, true); mSystemInstallObserver.startWatching(); scanDirLI(mSystemAppDir, PackageParser.PARSE_IS_SYSTEM | PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0); // Collect all vendor packages. mVendorAppDir = new File("/vendor/app"); mVendorInstallObserver = new AppDirObserver( mVendorAppDir.getPath(), OBSERVER_EVENTS, true); mVendorInstallObserver.startWatching(); scanDirLI(mVendorAppDir, PackageParser.PARSE_IS_SYSTEM | PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0); mAppInstallObserver = new AppDirObserver( mAppInstallDir.getPath(), OBSERVER_EVENTS, false); mAppInstallObserver.startWatching(); scanDirLI(mAppInstallDir, 0, scanMode, 0); mDrmAppInstallObserver = new AppDirObserver( mDrmAppPrivateInstallDir.getPath(), OBSERVER_EVENTS, false); mDrmAppInstallObserver.startWatching(); scanDirLI(mDrmAppPrivateInstallDir, PackageParser.PARSE_FORWARD_LOCK, scanMode, 0); ...... } } } ...... }
可以看到,在構造函數中,PackageManagerService(PMS)會掃描特定目錄下的APK文件,然後進行相關的加載工作,這些目錄包括:
/system/framework
/system/app
/vendor/app
/data/app
/data/app-private
在每個路徑下,都調用了scanDirLI函數,接下來看看對應的函數做了些什麼。
scanDirLI中又經過多次調用,具體就是掃描對應目錄的文件,如果是apk文件,就找到apk文件中的manifest文件,最後再為每一個apk創建一個PackageParser對象,並將manifest文件傳遞給PackageParser.parsePackage。
public class PackageParser { ...... private Package parsePackage( Resources res, XmlResourceParser parser, int flags, String[] outError) throws XmlPullParserException, IOException { ...... String pkgName = parsePackageName(parser, attrs, flags, outError); ...... final Package pkg = new Package(pkgName); ...... int type; ...... TypedArray sa = res.obtainAttributes(attrs, com.android.internal.R.styleable.AndroidManifest); ...... while ((type=parser.next()) != parser.END_DOCUMENT && (type != parser.END_TAG || parser.getDepth() > outerDepth)) { if (type == parser.END_TAG || type == parser.TEXT) { continue; } String tagName = parser.getName(); if (tagName.equals("application")) { ...... if (!parseApplication(pkg, res, parser, attrs, flags, outError)) { return null; } } else if (tagName.equals("permission-group")) { ...... } else if (tagName.equals("permission")) { ...... } else if (tagName.equals("permission-tree")) { ...... } else if (tagName.equals("uses-permission")) { ...... } else if (tagName.equals("uses-configuration")) { ...... } else if (tagName.equals("uses-feature")) { ...... } else if (tagName.equals("uses-sdk")) { ...... } else if (tagName.equals("supports-screens")) { ...... } else if (tagName.equals("protected-broadcast")) { ...... } else if (tagName.equals("instrumentation")) { ...... } else if (tagName.equals("original-package")) { ...... } else if (tagName.equals("adopt-permissions")) { ...... } else if (tagName.equals("uses-gl-texture")) { ...... } else if (tagName.equals("compatible-screens")) { ...... } else if (tagName.equals("eat-comment")) { ...... } else if (RIGID_PARSER) { ...... } else { ...... } } ...... return pkg; } ...... private Package parsePackage( Resources res, XmlResourceParser parser, int flags, String[] outError) throws XmlPullParserException, IOException { ...... String pkgName = parsePackageName(parser, attrs, flags, outError); ...... final Package pkg = new Package(pkgName); ...... int type; ...... TypedArray sa = res.obtainAttributes(attrs, com.android.internal.R.styleable.AndroidManifest); ...... while ((type=parser.next()) != parser.END_DOCUMENT && (type != parser.END_TAG || parser.getDepth() > outerDepth)) { if (type == parser.END_TAG || type == parser.TEXT) { continue; } String tagName = parser.getName(); if (tagName.equals("application")) { ...... if (!parseApplication(pkg, res, parser, attrs, flags, outError)) { return null; } } else if (tagName.equals("permission-group")) { ...... } else if (tagName.equals("permission")) { ...... } else if (tagName.equals("permission-tree")) { ...... } else if (tagName.equals("uses-permission")) { ...... } else if (tagName.equals("uses-configuration")) { ...... } else if (tagName.equals("uses-feature")) { ...... } else if (tagName.equals("uses-sdk")) { ...... } else if (tagName.equals("supports-screens")) { ...... } else if (tagName.equals("protected-broadcast")) { ...... } else if (tagName.equals("instrumentation")) { ...... } else if (tagName.equals("original-package")) { ...... } else if (tagName.equals("adopt-permissions")) { ...... } else if (tagName.equals("uses-gl-texture")) { ...... } else if (tagName.equals("compatible-screens")) { ...... } else if (tagName.equals("eat-comment")) { ...... } else if (RIGID_PARSER) { ...... } else { ...... } } ...... return pkg; } ...... }
這裡就是對AndroidManifest.xml文件中的application標簽進行解析了,我們常用到的標簽就有activity、service、receiver和provider,這裡解析完成後,一層層返回,調用另一個版本的scanPackageLI函數把來解析後得到的應用程序信息保存下來。
<code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code><code>class PackageManagerService extends IPackageManager.Stub { ...... // Keys are String (package name), values are Package. This also serves // as the lock for the global state. Methods that must be called with // this lock held have the prefix "LP". final HashMap<string, packageparser.package=""> mPackages = new HashMap<string, packageparser.package="">(); ...... // All available activities, for your resolving pleasure. final ActivityIntentResolver mActivities = new ActivityIntentResolver(); // All available receivers, for your resolving pleasure. final ActivityIntentResolver mReceivers = new ActivityIntentResolver(); // All available services, for your resolving pleasure. final ServiceIntentResolver mServices = new ServiceIntentResolver(); // Keys are String (provider class name), values are Provider. final HashMap<componentname, packageparser.provider=""> mProvidersByComponent = new HashMap<componentname, packageparser.provider="">(); ...... private PackageParser.Package scanPackageLI(PackageParser.Package pkg, int parseFlags, int scanMode, long currentTime) { ...... synchronized (mPackages) { ...... // Add the new setting to mPackages mPackages.put(pkg.applicationInfo.packageName, pkg); ...... int N = pkg.providers.size(); int i; for (i=0; i<n; packageparser.provider="" p="pkg.providers.get(i);" p.info.processname="fixProcessName(pkg.applicationInfo.processName," new="" ......="" n="pkg.services.size();" for="" i="0;" packageparser.service="" s="pkg.services.get(i);" s.info.processname="fixProcessName(pkg.applicationInfo.processName," r="null;" packageparser.activity="" a="pkg.receivers.get(i);" a.info.processname="fixProcessName(pkg.applicationInfo.processName," return="" pre="">
到這裡整個應用的安裝過程就介紹完了。其實整個過程還是很明確,清晰的。 接下來再來總結一下整個啟動過程:
Zygote—>啟動SystemServer—>啟動ServerThread—>啟動PackageManagerService—>掃描特定目錄下的apk文件,進行加載—>解析APK的manifest文件,將配置信息加載到PackageManagerService中
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