編輯:關於Android編程
Volley.newRequestQueue(this).add(new StringRequest(Request.Method.GET, "http://api.wumeijie.net/list", new Response.Listener() { @Override public void onResponse(String response) { //TODO 處理響應數據 } }, new Response.ErrorListener() { @Override public void onErrorResponse(VolleyError error) { //TODO 處理請求失敗情況 } }));
完整代碼:https://github.com/snailycy/volley_manager
注意,volley裡面的請求隊列建議使用單例,因為每次實例化ReqeustQueue並start()時,會創建1個緩存線程和4個網絡請求線程,多次調用start()會創建多余的被interrupt的線程,造成資源浪費
import com.android.volley.AuthFailureError; import com.android.volley.DefaultRetryPolicy; import com.android.volley.Request; import com.android.volley.RequestQueue; import com.android.volley.Response; import com.android.volley.toolbox.JsonObjectRequest; import com.android.volley.toolbox.StringRequest; import com.android.volley.toolbox.Volley; import org.json.JSONObject; import java.util.HashMap; import java.util.Map; public class VolleyManager { private static RequestQueue requestQueue; //超時時間 30s private final static int TIME_OUT = 30000; private static RequestQueue getRequestQueue() { if (requestQueue == null) { synchronized (VolleyManager.class) { if (requestQueue == null) { //使用全局context對象 requestQueue = Volley.newRequestQueue(MyApplication.getContext()); } } } return requestQueue; } private staticvoid addRequest(RequestQueue requestQueue, Request request) { request.setShouldCache(true); request.setRetryPolicy(new DefaultRetryPolicy(TIME_OUT, DefaultRetryPolicy.DEFAULT_MAX_RETRIES, DefaultRetryPolicy.DEFAULT_BACKOFF_MULT)); requestQueue.add(request); } public static void sendJsonObjectRequest(int method, String url, JSONObject params, final Response.Listener listener, final Response.ErrorListener errorListener) { try { JsonObjectRequest jsonObjectRequest = new JsonObjectRequest(method, url, params, listener, errorListener) { @Override public Map getHeaders() throws AuthFailureError { Map headers = new HashMap<>(); headers.put("accept-encoding", "utf-8"); return headers; } }; addRequest(getRequestQueue(), jsonObjectRequest); } catch (Exception e) { e.printStackTrace(); } } public static void sendStringRequest(int method, String url, final Map params, final Response.Listener listener, final Response.ErrorListener errorListener) { try { StringRequest stringRequest = new StringRequest(method, url, listener, errorListener) { @Override protected Map getParams() throws AuthFailureError { return params; } }; addRequest(getRequestQueue(), stringRequest); } catch (Exception e) { e.printStackTrace(); } } }
封裝完了,使用起來也非常簡單
//使用StringRequest HashMapparams = new HashMap<>(); params.put("params1", "xixi"); VolleyManager.sendStringRequest(Request.Method.GET, "http://api.wumeijie.net/list", params, new Response.Listener () { @Override public void onResponse(String response) { //TODO 處理響應數據 } }, new Response.ErrorListener() { @Override public void onErrorResponse(VolleyError error) { //TODO 處理請求失敗情況 } });
或者
//使用JsonObjectRequest JSONObject params = new JSONObject(); try { params.put("params1", "xixi"); } catch (JSONException e) { e.printStackTrace(); } VolleyManager.sendJsonObjectRequest(Request.Method.GET, "http://api.wumeijie.net/list", params, new Response.Listener() { @Override public void onResponse(JSONObject response) { //TODO 處理響應數據 } }, new Response.ErrorListener() { @Override public void onErrorResponse(VolleyError error) { //TODO 處理請求失敗情況 } });
3.1 Volley在創建RequestQueue時,會先創建一個HttpStack對象,該對象在系統版本<=9時,是由實現類HurlStack創建,具體是用HttpURLConnection來實現網絡請求,在系統版本>9時,是由實現類HttpClientStack創建,使用的是HttpClient來實現網絡請求
源碼如下:(Volley類中newRequestQueue方法)
public static RequestQueue newRequestQueue(Context context, HttpStack stack) { File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR); String userAgent = "volley/0"; try { String packageName = context.getPackageName(); PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0); userAgent = packageName + "/" + info.versionCode; } catch (NameNotFoundException e) { } if (stack == null) { if (Build.VERSION.SDK_INT >= 9) { stack = new HurlStack(); } else { // Prior to Gingerbread, HttpUrlConnection was unreliable. // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent)); } } Network network = new BasicNetwork(stack); RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network); queue.start(); return queue; }
3.2 創建RequestQueue,主要是創建了1個緩存線程和4個網絡請求線程,這5個線程共用1個請求隊列,共用1個緩存對象,共用1個ResponseDelivery
源碼如下:(請求隊列RequestQueue類中start方法)
public void start() { stop(); // Make sure any currently running dispatchers are stopped. // Create the cache dispatcher and start it. mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery); mCacheDispatcher.start(); // Create network dispatchers (and corresponding threads) up to the pool size. for (int i = 0; i < mDispatchers.length; i++) { NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork, mCache, mDelivery); mDispatchers[i] = networkDispatcher; networkDispatcher.start(); } }
3.3 緩存線程run方法中,主要是一個死循環,不斷的從緩存隊列中取出請求對象,如果該請求對象緩存丟失或者不需要緩存或者需要刷新緩存數據,則加入到請求隊列中,否則,直接解析緩存後通過ResponseDelivery對象中的handler post到主線程中執行響應回調接口
源碼如下:(緩存線程CacheDispatcher類中run方法)
@Override public void run() { if (DEBUG) VolleyLog.v("start new dispatcher"); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); // Make a blocking call to initialize the cache. mCache.initialize(); while (true) { try { // Get a request from the cache triage queue, blocking until // at least one is available. final Request request = mCacheQueue.take(); request.addMarker("cache-queue-take"); // If the request has been canceled, don't bother dispatching it. if (request.isCanceled()) { request.finish("cache-discard-canceled"); continue; } // Attempt to retrieve this item from cache. Cache.Entry entry = mCache.get(request.getCacheKey()); if (entry == null) { request.addMarker("cache-miss"); // Cache miss; send off to the network dispatcher. mNetworkQueue.put(request); continue; } // If it is completely expired, just send it to the network. if (entry.isExpired()) { request.addMarker("cache-hit-expired"); request.setCacheEntry(entry); mNetworkQueue.put(request); continue; } // We have a cache hit; parse its data for delivery back to the request. request.addMarker("cache-hit"); Response response = request.parseNetworkResponse( new NetworkResponse(entry.data, entry.responseHeaders)); request.addMarker("cache-hit-parsed"); if (!entry.refreshNeeded()) { // Completely unexpired cache hit. Just deliver the response. mDelivery.postResponse(request, response); } else { // Soft-expired cache hit. We can deliver the cached response, // but we need to also send the request to the network for // refreshing. request.addMarker("cache-hit-refresh-needed"); request.setCacheEntry(entry); // Mark the response as intermediate. response.intermediate = true; // Post the intermediate response back to the user and have // the delivery then forward the request along to the network. mDelivery.postResponse(request, response, new Runnable() { @Override public void run() { try { mNetworkQueue.put(request); } catch (InterruptedException e) { // Not much we can do about this. } } }); } } catch (InterruptedException e) { // We may have been interrupted because it was time to quit. if (mQuit) { return; } continue; } } }
3.4 網絡線程run方法中,主要是一個死循環,不斷的從請求隊列中取出請求對象,然後根據系統版本使用HttpStack對象來進行網絡請求(包括設置請求參數,請求頭,請求方法等信息),最終返回一個HttpResponse對象,接著就是解析響應數據,處理緩存情況,最後通過ResponseDelivery對象中的handler post到主線程中執行響應回調接口
源碼如下:(網絡請求線程NetWorkDispatcher類中run方法)
@Override public void run() { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); while (true) { long startTimeMs = SystemClock.elapsedRealtime(); Request request; try { // Take a request from the queue. request = mQueue.take(); } catch (InterruptedException e) { // We may have been interrupted because it was time to quit. if (mQuit) { return; } continue; } try { request.addMarker("network-queue-take"); // If the request was cancelled already, do not perform the // network request. if (request.isCanceled()) { request.finish("network-discard-cancelled"); continue; } addTrafficStatsTag(request); // Perform the network request. NetworkResponse networkResponse = mNetwork.performRequest(request); request.addMarker("network-http-complete"); // If the server returned 304 AND we delivered a response already, // we're done -- don't deliver a second identical response. if (networkResponse.notModified && request.hasHadResponseDelivered()) { request.finish("not-modified"); continue; } // Parse the response here on the worker thread. Response response = request.parseNetworkResponse(networkResponse); request.addMarker("network-parse-complete"); // Write to cache if applicable. // TODO: Only update cache metadata instead of entire record for 304s. if (request.shouldCache() && response.cacheEntry != null) { mCache.put(request.getCacheKey(), response.cacheEntry); request.addMarker("network-cache-written"); } // Post the response back. request.markDelivered(); mDelivery.postResponse(request, response); } catch (VolleyError volleyError) { volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs); parseAndDeliverNetworkError(request, volleyError); } catch (Exception e) { VolleyLog.e(e, "Unhandled exception %s", e.toString()); VolleyError volleyError = new VolleyError(e); volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs); mDelivery.postError(request, volleyError); } } }
3.5 當步驟3.4中執行
NetworkResponse networkResponse = mNetwork.performRequest(request);
時,會將請求分發給不同版本的網絡請求實現類,這裡以HurlStack為例,請求最終分發到HurlStack中的performRequest方法執行
源碼如下:(HurlStack類中performRequest方法)
@Override public HttpResponse performRequest(Request request, MapadditionalHeaders) throws IOException, AuthFailureError { String url = request.getUrl(); HashMap map = new HashMap (); map.putAll(request.getHeaders()); map.putAll(additionalHeaders); if (mUrlRewriter != null) { String rewritten = mUrlRewriter.rewriteUrl(url); if (rewritten == null) { throw new IOException("URL blocked by rewriter: " + url); } url = rewritten; } URL parsedUrl = new URL(url); HttpURLConnection connection = openConnection(parsedUrl, request); for (String headerName : map.keySet()) { connection.addRequestProperty(headerName, map.get(headerName)); } setConnectionParametersForRequest(connection, request); // Initialize HttpResponse with data from the HttpURLConnection. ProtocolVersion protocolVersion = new ProtocolVersion("HTTP", 1, 1); int responseCode = connection.getResponseCode(); if (responseCode == -1) { // -1 is returned by getResponseCode() if the response code could not be retrieved. // Signal to the caller that something was wrong with the connection. throw new IOException("Could not retrieve response code from HttpUrlConnection."); } StatusLine responseStatus = new BasicStatusLine(protocolVersion, connection.getResponseCode(), connection.getResponseMessage()); BasicHttpResponse response = new BasicHttpResponse(responseStatus); response.setEntity(entityFromConnection(connection)); for (Entry > header : connection.getHeaderFields().entrySet()) { if (header.getKey() != null) { Header h = new BasicHeader(header.getKey(), header.getValue().get(0)); response.addHeader(h); } } return response; }
3.6 執行完步驟3.5後,拿到一個響應對象HttpResponse,接著步驟3.4解析響應對象:
Response response = request.parseNetworkResponse(networkResponse);
,執行響應回調:
mDelivery.postResponse(request, response);
這個mDelivery(ExecutorDelivery類型)就是在創建RequestQueue時創建的ResponseDelivery對象,主要負責回調響應接口
注:ExecutorDelivery implements ResponseDelivery
源碼如下:(ExecutorDelivery類中postResponse方法)
@Override public void postResponse(Request request, Response response, Runnable runnable) { request.markDelivered(); request.addMarker("post-response"); mResponsePoster.execute(new ResponseDeliveryRunnable(request, response, runnable)); }
ExecutorDelivery屬性mResponsePoster具體實現有兩種方式,這裡使用的是handler實現
源碼如下:(ExecutorDelivery類的構造方法)
public ExecutorDelivery(final Handler handler) { // Make an Executor that just wraps the handler. mResponsePoster = new Executor() { @Override public void execute(Runnable command) { handler.post(command); } }; }
注:這個構造方法傳進來的Handler對象拿的是主線程中的Looper對象
volley源碼:https://android.googlesource.com/platform/frameworks/volley
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