編輯:關於Android編程
在Java 中最常見的起線程的方式,new Thread 然後重寫run 方法。新線程的函數執行的代碼就是run函數。
new Thread(){ @Override public void run() { System.out.println("Time:" + System.currentTimeMillis() + " Thread:"+ Thread.currentThread().getName() + " || Hello this is Thread"); super.run(); } }.start();
第二種方式就是new Runable,看下Thread的run函數,這裡判斷了target 是否為空,target 類型為Runnable ,就是我們傳遞的參數,如果不為空,執行Runnable的Run 函數。所以在Thread中一共執行了兩個Run函數,Thread.run and Runnable.run。
new Thread(new Runnable() { @Override public void run() { System.out.println("Time:" + System.currentTimeMillis() + " Thread:" + Thread.currentThread().getName() + " || Hello this is Runnable"); } }, "RunnableThread").start(); Thread的run函數: public void run() { if (target != null) { target.run(); } }
第三種方式是Callable 方式,是Java 為了簡化並發二提供的API。看下類圖的繼承關系:
FutureTask 繼承了 RunnableFuture 接口,而RunnableFuture接口繼承了Runnable 和Future接口。所以FutureTask 可以作為Runnable類型傳遞給Thread。同時FutureTask內部持有一個Callable類型的變量,Callable 有返回值,FutureTask和Runnable不同的是可以有返回值。
Callablecallable = new Callable () { @Override public String call() throws Exception { Thread.sleep(5000); System.out.println("Time:" + System.currentTimeMillis() + " Thread:"+ Thread.currentThread().getName() + " || Hello this is Callable"); return "Callable"; } }; final FutureTask futureTask= new FutureTask (callable); new Thread(futureTask, "FutureTaskThread").start(); try { String result = futureTask.get(); System.out.println("Time:" + System.currentTimeMillis() + " Thread:"+ Thread.currentThread().getName() + " || " + result ); } catch (InterruptedException e) { e.printStackTrace(); } catch (ExecutionException e) { e.printStackTrace(); }
從運行日志上看,主線程在futureTask.get()阻塞等待 futureTask run 結束。
Time:1479020490215 Thread:Thread-0 || Hello this is Thread Time:1479020490215 Thread:RunnableThread || Hello this is Runnable Time:1479020495221 Thread:FutureTaskThread || Hello this is Callable Time:1479020495221 Thread:main || Callable
FutureTask 重寫了Runnable的Run函數,看下代碼的實現,在FutureTask的run函數中調用了Callable 類型的call。
!UNSAFE.compareAndSwapObject(this, runnerOffset,null,Thread.currentThread())),保存Thread的句柄。這個可以通過FutureTask控制線程。 調用Callable#call函數。 set(result);保存返回結果。在調用線程中可以使用get獲取返回結果。 sun.misc.unsafe類的使用 http://blog.csdn.net/fenglibing/article/details/17138079public void run() { if (state != NEW || !UNSAFE.compareAndSwapObject(this, runnerOffset, null, Thread.currentThread())) return; try { Callablec = callable; if (c != null && state == NEW) { V result; boolean ran; try { result = c.call(); ran = true; } catch (Throwable ex) { result = null; ran = false; setException(ex); } if (ran) set(result); } } finally { // runner must be non-null until state is settled to // prevent concurrent calls to run() runner = null; // state must be re-read after nulling runner to prevent // leaked interrupts int s = state; if (s >= INTERRUPTING) handlePossibleCancellationInterrupt(s); } }
前面創建線程每次都是一個,管理起來也比較麻煩,線程池是為了避免重復的創建Thread對象,避免過多消耗資源,同時也能方便的線程的管理。主要有以下幾種類型。
固定線程池 Executors.newFixedThreadPool(); 可變線程池 Executors.newCachedThreadPool(); 單任務線程池 Executors.newSingleThreadExecutor(); 延遲線程池 Executors.newScheduledThreadPool();線程池和Callable 結合使用:
ExecutorService pool = Executors.newFixedThreadPool(2); Futurefuture1 = pool.submit(callable); Future future2 = pool.submit(callable); try { String result1 = future1.get(); System.out.println("Time:" + System.currentTimeMillis() + " Thread future1:"+ Thread.currentThread().getName() + " || " + result1); String result2 = future2.get(); System.out.println("Time:" + System.currentTimeMillis() + " Thread future2:"+ Thread.currentThread().getName() + " || " + result2); } catch (InterruptedException e) { e.printStackTrace(); } catch (ExecutionException e) { e.printStackTrace(); }
Executors.newFixedThreadPool(2)的日志:
可以看出兩個線程並發執行:
Time:1479020495221 Thread:main || Callable Time:1479020500228 Thread:pool-1-thread-1 || Hello this is Callable Time:1479020500228 Thread:pool-1-thread-2 || Hello this is Callable Time:1479020500229 Thread future1:main || Callable Time:1479020500229 Thread future2:main || Callable
修改為Executors.newFixedThreadPool(1)
由於為一個線程,變成串行模式:
Time:1479020696436 Thread:main || Callable Time:1479020701444 Thread:pool-1-thread-1 || Hello this is Callable Time:1479020701444 Thread future1:main || Callable Time:1479020706449 Thread:pool-1-thread-1 || Hello this is Callable Time:1479020706450 Thread future2:main || Callable
線程池的詳細使用參考:
線程池技術
JAVA線程池的分析和使用
AsyncTask 為一個泛型抽象類,定義如下:
public abstract class AsyncTask
new HttpPostAsyncTask(this.getApplicationContext(), code).execute(URL); public class HttpPostAsyncTask extends AsyncTask{ private final static String TAG = "HttpTask"; public final String mUrl = "http://www.weather.com.cn/data/cityinfo/"; private Context mContext; private String mCode; public HttpPostAsyncTask(Context context, String code){ mContext = context; mCode = code; } @Override protected String doInBackground(String... params) { String httpurl = mUrl+"/"+mCode+".html"; String strResult = null; try { HttpGet httpGet = new HttpGet(httpurl); Log.d(TAG, "url:"+httpurl); HttpClient httpClient = new DefaultHttpClient(); HttpResponse httpResponse = httpClient.execute(httpGet); if(httpResponse.getStatusLine().getStatusCode() == HttpStatus.SC_OK ){ Log.e(TAG, "httpResponse:"+httpResponse.toString()); strResult = EntityUtils.toString(httpResponse.getEntity()); WeatherProvider.insertWeatherInfo(strResult); } } catch (Exception ex) { ex.printStackTrace(); strResult = ex.toString(); } return strResult; } @Override protected void onPostExecute(String result) { super.onPostExecute(result); WeatherProvider.insertWeatherInfo(result); Intent intent = new Intent(UpdateService.updateSuccessIntent); mContext.sendBroadcast(intent); } }
看下AsyncTask 的構造函數,(7.0代碼)在構造函數中new了WorkerRunnable, WorkerRunnable 繼承自Callable, 重新了Call函數,在Call函數中調用了doInBackground,函數,怎麼實現的新線程好像已經呼之欲出了。按照套路,mFuture = new FutureTask 並且以new的WorkerRunnable mWorker為參數。下面要做的就是把mFuture 提交給線程池。
在這裡完成了兩板斧:
/** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. */ public AsyncTask() { mWorker = new WorkerRunnable() { public Result call() throws Exception { mTaskInvoked.set(true); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //noinspection unchecked Result result = doInBackground(mParams); Binder.flushPendingCommands(); return postResult(result); } }; mFuture = new FutureTask (mWorker) { @Override protected void done() { try { postResultIfNotInvoked(get()); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occurred while executing doInBackground()", e.getCause()); } catch (CancellationException e) { postResultIfNotInvoked(null); } } }; }
AsyncTask 執行的時候要調用 execute. 最終調用exec.execute(mFuture);
在上面線程池的測試中調用的是ExecutorService 的submit 接口,在這裡使用的是execute。
二者的區別是 submit 有返回值,返回值為 Future類型,這樣可以通過get接口獲取執行結果。
execute 無返回值。那如何獲取返回值。如果是submit 接口,如果多個線程執行,在主線程中只能依次獲取返回結果,而多個返回結果的次序和時間並不確定,就會造成主線程阻塞。Android 的Thread Handler 模型需要出廠了,Android 的編程思想是不是很強大,Java 的線程池技術雖然解決了線程的復用 管理問題,可是沒有解決線程的執行結果訪問的問題。在FutureTask 的run 函數中會調用set 函數保存返回結果。set函數會調用done() 函數。看下AsyncTask 的構造函數中new FutureTask的時候重新實現的done()函數。done->postResultIfNotInvoked->postResult,
在postResult中首先通過
public final AsyncTaskexecute(Params... params) { return executeOnExecutor(sDefaultExecutor, params); } public final AsyncTask executeOnExecutor(Executor exec, Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params; exec.execute(mFuture); return this; } private void postResultIfNotInvoked(Result result) { final boolean wasTaskInvoked = mTaskInvoked.get(); if (!wasTaskInvoked) { postResult(result); } } private Result postResult(Result result) { @SuppressWarnings("unchecked") Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult (this, result)); message.sendToTarget(); return result; }
結果已經有了,那怎麼處理呢.getHandler 獲取的Handler. Handler是和主線程關聯的。onProgressUpdate onPostExecute出場了,在主線程中調用。
private static class InternalHandler extends Handler { public InternalHandler() { super(Looper.getMainLooper()); } @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult result = (AsyncTaskResult) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } } private void finish(Result result) { if (isCancelled()) { onCancelled(result); } else { onPostExecute(result); } mStatus = Status.FINISHED; }
在Android 的歷史上AsyncTask 修改過多次,主要是線程的數量和並發的問題。又有CPU的核數是固定的,太多的線程反而會造成效率的地下,因此在新的版本上線程最大為:核數*2 +1。從SerialExecutor的實現看,AsyncTask 默認執行為串行。
不過Google 給我們提供了可以修改為並行的API:executeOnExecutor(Executor exec,Params… params) 自定義Executor。
private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors(); private static final int CORE_POOL_SIZE = CPU_COUNT + 1; private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1; private static final int KEEP_ALIVE = 1; private static class SerialExecutor implements Executor { final ArrayDequemTasks = new ArrayDeque (); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } }
在構造函數的注釋中看到不能再非UI線程中調用AsyncTask.發做個測試,測試環境為 API 24 模擬器:
final String code = intent.getStringExtra("citycode"); new Thread(){ @Override public void run(){ new HttpPostAsyncTask(UpdateService.this.getApplicationContext(), code).execute(""); } }.start();
No Problem. 一切正常。原因可能是和Handler 有關,在API24 版本中Handler 獲取的是主線程的Handler, 這樣在onPostExecute 執行UI操作的時候就不會有問題。在老的版本上獲取Handler 可能方式不一樣,獲取的調用線程的Handler. 沒有比較舊的代碼,手頭沒有代碼不能確認。
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