編輯:關於Android編程
之前寫過一篇關於android5.0 init的介紹,這篇博客是介紹android6.0init,之前有的代碼介紹不詳細。而且分析 解析init.rc那塊代碼也沒有結合init.rc介紹。
下面我們分析下源碼:
int main(int argc, char** argv) { if (!strcmp(basename(argv[0]), "ueventd")) { return ueventd_main(argc, argv); } if (!strcmp(basename(argv[0]), "watchdogd")) { return watchdogd_main(argc, argv); }
由於ueventd watchdogd是公用代碼,所以啟動的時候根據文件名來判斷是哪個進程,繼續分析:
// Clear the umask. umask(0); add_environment("PATH", _PATH_DEFPATH);//添加環境變量 bool is_first_stage = (argc == 1) || (strcmp(argv[1], "--second-stage") != 0); // Get the basic filesystem setup we need put together in the initramdisk // on / and then we'll let the rc file figure out the rest. if (is_first_stage) { mount("tmpfs", "/dev", "tmpfs", MS_NOSUID, "mode=0755"); mkdir("/dev/pts", 0755); mkdir("/dev/socket", 0755); mount("devpts", "/dev/pts", "devpts", 0, NULL); mount("proc", "/proc", "proc", 0, NULL); mount("sysfs", "/sys", "sysfs", 0, NULL); }
這塊代碼主要添加環境變量,以及掛載各種文件系統。
open_devnull_stdio(); klog_init(); klog_set_level(KLOG_NOTICE_LEVEL);//log的初始化 NOTICE("init%s started!\n", is_first_stage ? "" : " second stage"); if (!is_first_stage) { // Indicate that booting is in progress to background fw loaders, etc. close(open("/dev/.booting", O_WRONLY | O_CREAT | O_CLOEXEC, 0000));//啟動的時候創建一個.booting文件 property_init();//屬性初始化 // If arguments are passed both on the command line and in DT, // properties set in DT always have priority over the command-line ones. process_kernel_dt(); process_kernel_cmdline(); // Propogate the kernel variables to internal variables // used by init as well as the current required properties. export_kernel_boot_props();//設置一些屬性 }
我們看上面函數先是open_devnull_stdio函數,這個函數就是把標准輸入,輸出,錯誤輸出重定義到空設備上。然後創建一個.booting文件代表系統在啟動,做了一些屬性的初始化,以及一些boot相關的系統屬性設置獲取等。我們先看下open_devnull_stdio代碼:
void open_devnull_stdio(void) { // Try to avoid the mknod() call if we can. Since SELinux makes // a /dev/null replacement available for free, let's use it. int fd = open("/sys/fs/selinux/null", O_RDWR); if (fd == -1) { // OOPS, /sys/fs/selinux/null isn't available, likely because // /sys/fs/selinux isn't mounted. Fall back to mknod. static const char *name = "/dev/__null__"; if (mknod(name, S_IFCHR | 0600, (1 << 8) | 3) == 0) { fd = open(name, O_RDWR); unlink(name); } if (fd == -1) { exit(1); } } dup2(fd, 0); dup2(fd, 1); dup2(fd, 2); if (fd > 2) { close(fd); } }property_init()函數主要是屬性的初始化,這個我們在之前分析屬性系統的那篇博客分析過了。
static void process_kernel_dt(void) { static const char android_dir[] = "/proc/device-tree/firmware/android"; std::string file_name = android::base::StringPrintf("%s/compatible", android_dir); std::string dt_file; android::base::ReadFileToString(file_name, &dt_file); if (!dt_file.compare("android,firmware")) {//compatible文件內容是否是android,firmware ERROR("firmware/android is not compatible with 'android,firmware'\n"); return; } std::unique_ptrdir(opendir(android_dir), closedir); if (!dir) return; struct dirent *dp; while ((dp = readdir(dir.get())) != NULL) {//讀取目錄的每個文件 if (dp->d_type != DT_REG || !strcmp(dp->d_name, "compatible")) continue; file_name = android::base::StringPrintf("%s/%s", android_dir, dp->d_name); android::base::ReadFileToString(file_name, &dt_file); std::replace(dt_file.begin(), dt_file.end(), ',', '.'); std::string property_name = android::base::StringPrintf("ro.boot.%s", dp->d_name);//每個文件名作為屬性名,裡面的內容作為屬性值 property_set(property_name.c_str(), dt_file.c_str()); } }
上面這個函數主要是在/proc/device-tree/firmware/android 這個目錄下,先看compatible文件內容是否是android,firmware。然後這個目錄下每個文件名作為屬性,文件裡面的內容作為屬性值。這裡話就是ro.boot.hareware ro.boot.name這兩個屬性值。
root@lte26007:/proc/device-tree/firmware/android # ls compatible hardware name繼續看process_kernel_cmdline函數
static void process_kernel_cmdline(void) { /* don't expose the raw commandline to nonpriv processes */ chmod("/proc/cmdline", 0440); /* first pass does the common stuff, and finds if we are in qemu. * second pass is only necessary for qemu to export all kernel params * as props. */ import_kernel_cmdline(false, import_kernel_nv); if (qemu[0]) import_kernel_cmdline(true, import_kernel_nv); }
import_kernel_cmdline函數就是讀取proc/cmdline中的內容,然後調用import_kernel_nv函數設置系統屬性
void import_kernel_cmdline(bool in_qemu, std::functionimport_kernel_nv) { char cmdline[2048]; char *ptr; int fd; fd = open("/proc/cmdline", O_RDONLY | O_CLOEXEC); if (fd >= 0) { int n = read(fd, cmdline, sizeof(cmdline) - 1); if (n < 0) n = 0; /* get rid of trailing newline, it happens */ if (n > 0 && cmdline[n-1] == '\n') n--; cmdline[n] = 0; close(fd); } else { cmdline[0] = 0; } ptr = cmdline; while (ptr && *ptr) { char *x = strchr(ptr, ' '); if (x != 0) *x++ = 0; import_kernel_nv(ptr, in_qemu); ptr = x; } }
在import_kernel_nv函數中設置系統屬性,但是一定要有androidboot這樣的關鍵字眼才會設置ro.boot這樣的屬性。這塊在我們的設備cmdline中沒有這樣的字眼,也就不會設置這些屬性。
static void import_kernel_nv(char *name, bool for_emulator) { char *value = strchr(name, '='); int name_len = strlen(name); if (value == 0) return; *value++ = 0; if (name_len == 0) return; if (for_emulator) { /* in the emulator, export any kernel option with the * ro.kernel. prefix */ char buff[PROP_NAME_MAX]; int len = snprintf( buff, sizeof(buff), "ro.kernel.%s", name ); if (len < (int)sizeof(buff)) property_set( buff, value ); return; } if (!strcmp(name,"qemu")) { strlcpy(qemu, value, sizeof(qemu)); } else if (!strncmp(name, "androidboot.", 12) && name_len > 12) { const char *boot_prop_name = name + 12; char prop[PROP_NAME_MAX]; int cnt; cnt = snprintf(prop, sizeof(prop), "ro.boot.%s", boot_prop_name); if (cnt < PROP_NAME_MAX) property_set(prop, value); } }
再來看export_kernel_boot_props這個函數,它也就是設置一些屬性,設置ro屬性根據之前ro.boot這類的屬性值,如果沒有設置成unknown,像之前我們有ro.boot.hardware, 那我們就可以設置root.hardware這樣的屬性。
static void export_kernel_boot_props() { struct { const char *src_prop; const char *dst_prop; const char *default_value; } prop_map[] = { //{ "ro.boot.serialno", "ro.serialno", "", }, { "ro.boot.mode", "ro.bootmode", "unknown", }, { "ro.boot.baseband", "ro.baseband", "unknown", }, { "ro.boot.bootloader", "ro.bootloader", "unknown", }, { "ro.boot.hardware", "ro.hardware", "unknown", }, { "ro.boot.revision", "ro.revision", "0", }, }; for (size_t i = 0; i < ARRAY_SIZE(prop_map); i++) { char value[PROP_VALUE_MAX]; int rc = property_get(prop_map[i].src_prop, value); property_set(prop_map[i].dst_prop, (rc > 0) ? value : prop_map[i].default_value); } }
下面這塊都是selinux相關的,我們就不分析了。
// Set up SELinux, including loading the SELinux policy if we're in the kernel domain. selinux_initialize(is_first_stage); // If we're in the kernel domain, re-exec init to transition to the init domain now // that the SELinux policy has been loaded. if (is_first_stage) { if (restorecon("/init") == -1) { ERROR("restorecon failed: %s\n", strerror(errno)); security_failure(); } char* path = argv[0]; char* args[] = { path, const_cast("--second-stage"), nullptr }; if (execv(path, args) == -1) { ERROR("execv(\"%s\") failed: %s\n", path, strerror(errno)); security_failure(); } } // These directories were necessarily created before initial policy load // and therefore need their security context restored to the proper value. // This must happen before /dev is populated by ueventd. INFO("Running restorecon...\n"); restorecon("/dev"); restorecon("/dev/socket"); restorecon("/dev/__properties__"); restorecon_recursive("/sys");
然後創建了一個epoll的fd
epoll_fd = epoll_create1(EPOLL_CLOEXEC); if (epoll_fd == -1) { ERROR("epoll_create1 failed: %s\n", strerror(errno)); exit(1); }
繼續分析,signal_handler_init函數主要是當子進程被kill之後,會在父進程接受一個信號。處理這個信號的時候往sockpair一端寫數據,而另一端的fd是加入的epoll中。這塊我們後面會專門其一節講解。而property_load_boot_defaults就是解析根目錄的default.prop中的屬性,然後設置到屬性中去。start_prperty_service就是把接受屬性的socket的fd加入epoll中,也定義了處理函數,屬性之前博客專門分析過了。
signal_handler_init(); property_load_boot_defaults(); start_property_service();
看看signal_handler_init函數就是處理子進程kill時的情況。
static void SIGCHLD_handler(int) { if (TEMP_FAILURE_RETRY(write(signal_write_fd, "1", 1)) == -1) { ERROR("write(signal_write_fd) failed: %s\n", strerror(errno)); } } void signal_handler_init() { // Create a signalling mechanism for SIGCHLD. int s[2]; if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0, s) == -1) { ERROR("socketpair failed: %s\n", strerror(errno)); exit(1); } signal_write_fd = s[0]; signal_read_fd = s[1]; // Write to signal_write_fd if we catch SIGCHLD. struct sigaction act; memset(&act, 0, sizeof(act)); act.sa_handler = SIGCHLD_handler; act.sa_flags = SA_NOCLDSTOP; sigaction(SIGCHLD, &act, 0); reap_any_outstanding_children(); register_epoll_handler(signal_read_fd, handle_signal); }
下面我們開始分析解析init.rc並且結合init.rc一起看
init.rc的語言我們可以看這篇博客,主要是init.rc主要有Actions和Service兩種,具體看這篇博客http://blog.csdn.net/kc58236582/article/details/52042331。
我們通過init_parse_config_file函數來解析init.rc,先把文件數據讀取到data中,然後調用parse_config來解析數據。
int init_parse_config_file(const char* path) { INFO("Parsing %s...\n", path); Timer t; std::string data; if (!read_file(path, &data)) { return -1; } data.push_back('\n'); // TODO: fix parse_config. parse_config(path, data); dump_parser_state(); NOTICE("(Parsing %s took %.2fs.)\n", path, t.duration()); return 0; }
我們先來看看dump_parser_state函數,當解析完之後我們可以在這個函數中打印所有的service和action。
void dump_parser_state() { if (false) { struct listnode* node; list_for_each(node, &service_list) { service* svc = node_to_item(node, struct service, slist); INFO("service %s\n", svc->name); INFO(" class '%s'\n", svc->classname); INFO(" exec"); for (int n = 0; n < svc->nargs; n++) { INFO(" '%s'", svc->args[n]); } INFO("\n"); for (socketinfo* si = svc->sockets; si; si = si->next) { INFO(" socket %s %s 0%o\n", si->name, si->type, si->perm); } } list_for_each(node, &action_list) { action* act = node_to_item(node, struct action, alist); INFO("on "); char name_str[256] = ""; build_triggers_string(name_str, sizeof(name_str), act); INFO("%s", name_str); INFO("\n"); struct listnode* node2; list_for_each(node2, &act->commands) { command* cmd = node_to_item(node2, struct command, clist); INFO(" %p", cmd->func); for (int n = 0; n < cmd->nargs; n++) { INFO(" %s", cmd->args[n]); } INFO("\n"); } INFO("\n"); } } }
好回到正題看parse_config函數,來解析從init.rc文件中獲取的數據。
static void parse_config(const char *fn, const std::string& data) { struct listnode import_list; struct listnode *node; char *args[INIT_PARSER_MAXARGS]; int nargs = 0; parse_state state; state.filename = fn; state.line = 0; state.ptr = strdup(data.c_str()); // TODO: fix this code! state.nexttoken = 0; state.parse_line = parse_line_no_op;//這裡的函數是空實現 list_init(&import_list); state.priv = &import_list; for (;;) { switch (next_token(&state)) { case T_EOF: state.parse_line(&state, 0, 0); goto parser_done; case T_NEWLINE: state.line++; if (nargs) { int kw = lookup_keyword(args[0]); if (kw_is(kw, SECTION)) { state.parse_line(&state, 0, 0); parse_new_section(&state, kw, nargs, args); } else { state.parse_line(&state, nargs, args); } nargs = 0; } break; case T_TEXT: if (nargs < INIT_PARSER_MAXARGS) { args[nargs++] = state.text; } break; } } parser_done: list_for_each(node, &import_list) { struct import *import = node_to_item(node, struct import, list); int ret; ret = init_parse_config_file(import->filename); if (ret) ERROR("could not import file '%s' from '%s'\n", import->filename, fn); } }
我們先來看看next_token函數,我們來看下這個函數,
int next_token(struct parse_state *state) { char *x = state->ptr; char *s; if (state->nexttoken) {//剛進來為空 int t = state->nexttoken; state->nexttoken = 0; return t; } for (;;) { switch (*x) { case 0: state->ptr = x; return T_EOF; case '\n': x++; state->ptr = x; return T_NEWLINE; case ' ': case '\t': case '\r': x++; continue; case '#': while (*x && (*x != '\n')) x++; if (*x == '\n') { state->ptr = x+1; return T_NEWLINE; } else { state->ptr = x; return T_EOF; } default://剛進來肯定直接是這個 goto text; } } textdone: state->ptr = x; *s = 0; return T_TEXT; text: state->text = s = x;//賦值state->text textresume: for (;;) { switch (*x) { case 0: goto textdone; case ' ': case '\t': case '\r'://碰到空什麼的,直接返回T_TEXT x++; goto textdone; case '\n': state->nexttoken = T_NEWLINE;//碰到回車換行直接nexttoken是newline x++; goto textdone; case '"': x++; for (;;) { switch (*x) { case 0: /* unterminated quoted thing */ state->ptr = x; return T_EOF; case '"': x++; goto textresume; default: *s++ = *x++; } } break; case '\\': x++; switch (*x) { case 0: goto textdone; case 'n': *s++ = '\n'; break; case 'r': *s++ = '\r'; break; case 't': *s++ = '\t'; break; case '\\': *s++ = '\\'; break; case '\r': /* \-> line continuation */ if (x[1] != '\n') { x++; continue; } case '\n': /* \ -> line continuation */ state->line++; x++; /* eat any extra whitespace */ while((*x == ' ') || (*x == '\t')) x++; continue; default: /* unknown escape -- just copy */ *s++ = *x++; } continue; default: *s++ = *x++;//一般的值繼續往前走 } } return T_EOF; }
看這個函數的代碼,我們只需要知道。當我們普通的進來,沒有碰到換行,只有碰到空格的話,返回T_TEXT,並且nextoken為null。
我們再來看T_TEXT的時候只是在數組裡面保存了state.text的內容,然後繼續下一次。當我們直到碰到/n,回車換行。這個時候返回T_TEXT,但是nexttoken是T_NEWLINE
這樣下次,就直接返回T_NEWLINE了,當返回T_NEWLINE直接調用lookup_keyword函數。
for (;;) { switch (next_token(&state)) { case T_EOF: state.parse_line(&state, 0, 0); goto parser_done; case T_NEWLINE: state.line++; if (nargs) { int kw = lookup_keyword(args[0]); if (kw_is(kw, SECTION)) { state.parse_line(&state, 0, 0); parse_new_section(&state, kw, nargs, args); } else { state.parse_line(&state, nargs, args); } nargs = 0; } break; case T_TEXT: if (nargs < INIT_PARSER_MAXARGS) { args[nargs++] = state.text; } break; } }
lookup_keyword函數就是看第一個單詞返回一個K_**的值而已。
static int lookup_keyword(const char *s) { switch (*s++) { case 'b': if (!strcmp(s, "ootchart_init")) return K_bootchart_init; break; case 'c': if (!strcmp(s, "opy")) return K_copy; if (!strcmp(s, "lass")) return K_class; if (!strcmp(s, "lass_start")) return K_class_start; if (!strcmp(s, "lass_stop")) return K_class_stop; if (!strcmp(s, "lass_reset")) return K_class_reset; if (!strcmp(s, "onsole")) return K_console; if (!strcmp(s, "hown")) return K_chown; if (!strcmp(s, "hmod")) return K_chmod; if (!strcmp(s, "ritical")) return K_critical; break; case 'd': if (!strcmp(s, "isabled")) return K_disabled; if (!strcmp(s, "omainname")) return K_domainname; break; case 'e': if (!strcmp(s, "nable")) return K_enable; if (!strcmp(s, "xec")) return K_exec; if (!strcmp(s, "xport")) return K_export; break; case 'g': if (!strcmp(s, "roup")) return K_group; break; case 'h': if (!strcmp(s, "ostname")) return K_hostname; break; case 'i': if (!strcmp(s, "oprio")) return K_ioprio; if (!strcmp(s, "fup")) return K_ifup; if (!strcmp(s, "nsmod")) return K_insmod; if (!strcmp(s, "mport")) return K_import; if (!strcmp(s, "nstallkey")) return K_installkey; break; case 'k': if (!strcmp(s, "eycodes")) return K_keycodes; break; case 'l': if (!strcmp(s, "oglevel")) return K_loglevel; if (!strcmp(s, "oad_persist_props")) return K_load_persist_props; if (!strcmp(s, "oad_system_props")) return K_load_system_props; break; case 'm': if (!strcmp(s, "kdir")) return K_mkdir; if (!strcmp(s, "ount_all")) return K_mount_all; if (!strcmp(s, "ount")) return K_mount; break;
再來看這個宏
#define kw_is(kw, type) (keyword_info[kw].flags & (type))
來看看它的定義,首先先說下宏定義##代表後面是連接起來的,#代表就是後面這個變量
#define KEYWORD(symbol, flags, nargs, func) \ [ K_##symbol ] = { #symbol, func, nargs + 1, flags, }, static struct { const char *name; int (*func)(int nargs, char **args); unsigned char nargs; unsigned char flags; } keyword_info[KEYWORD_COUNT] = { [ K_UNKNOWN ] = { "unknown", 0, 0, 0 }, #include "keywords.h" };
這樣我們再來看下keywords.h這個頭文件,這裡就比較明白是它是解析各個關鍵詞是屬於SECTION,COMMAND,OPTION的
#ifndef KEYWORD//因為前面定義了KEYWORD int do_bootchart_init(int nargs, char **args); ...... #endif KEYWORD(bootchart_init, COMMAND, 0, do_bootchart_init) KEYWORD(chmod, COMMAND, 2, do_chmod) KEYWORD(chown, COMMAND, 2, do_chown) KEYWORD(class, OPTION, 0, 0) ...... KEYWORD(import, SECTION, 1, 0) ..... ..... KEYWORD(service, SECTION, 0, 0) KEYWORD(writepid, OPTION, 0, 0) #ifdef __MAKE_KEYWORD_ENUM__ KEYWORD_COUNT, }; #undef __MAKE_KEYWORD_ENUM__ #undef KEYWORD #endif
這樣我們就可以通過kw_is(kw, SECTION)來判斷是否屬於SECTION
我們來看下函數,如果是SECTION,剛開始調用state.parse_line也是空實現
if (kw_is(kw, SECTION)) { state.parse_line(&state, 0, 0); parse_new_section(&state, kw, nargs, args); } else { state.parse_line(&state, nargs, args); }
再來看看parse_new_section函數
static void parse_new_section(struct parse_state *state, int kw, int nargs, char **args) { printf("[ %s %s ]\n", args[0], nargs > 1 ? args[1] : ""); switch(kw) { case K_service://如果是service state->context = parse_service(state, nargs, args); if (state->context) { state->parse_line = parse_line_service; return; } break; case K_on://是on state->context = parse_action(state, nargs, args); if (state->context) { state->parse_line = parse_line_action; return; } break; case K_import://是import parse_import(state, nargs, args); break; } state->parse_line = parse_line_no_op; }
我們先來看下如果是service,先調用parse_service函數
static void *parse_service(struct parse_state *state, int nargs, char **args) { if (nargs < 3) { parse_error(state, "services must have a name and a program\n"); return 0; } if (!valid_name(args[1])) { parse_error(state, "invalid service name '%s'\n", args[1]); return 0; } service* svc = (service*) service_find_by_name(args[1]);//找service if (svc) {//如果找到該service,說明重復了 parse_error(state, "ignored duplicate definition of service '%s'\n", args[1]); return 0; } nargs -= 2; svc = (service*) calloc(1, sizeof(*svc) + sizeof(char*) * nargs);//new一個service if (!svc) { parse_error(state, "out of memory\n"); return 0; } svc->name = strdup(args[1]);//各種初始化 svc->classname = "default"; memcpy(svc->args, args + 2, sizeof(char*) * nargs); trigger* cur_trigger = (trigger*) calloc(1, sizeof(*cur_trigger)); svc->args[nargs] = 0; svc->nargs = nargs; list_init(&svc->onrestart.triggers); cur_trigger->name = "onrestart"; list_add_tail(&svc->onrestart.triggers, &cur_trigger->nlist); list_init(&svc->onrestart.commands); list_add_tail(&service_list, &svc->slist);//把service放進service_list return svc; }
state->parse_line賦值了parse_line_service函數了。然後我們再出這個函數看看,當你再來一行新的,這個時候不是SECTION,就要調用parse_line_service函數來解析了。
case T_NEWLINE: state.line++; if (nargs) { int kw = lookup_keyword(args[0]); if (kw_is(kw, SECTION)) { state.parse_line(&state, 0, 0); parse_new_section(&state, kw, nargs, args); } else { state.parse_line(&state, nargs, args); } nargs = 0; } break;
我們來看下parse_line_service函數:下面就是解析各種參數,然後填充service變量而已。
static void parse_line_service(struct parse_state *state, int nargs, char **args) { struct service *svc = (service*) state->context; struct command *cmd; int i, kw, kw_nargs; if (nargs == 0) { return; } svc->ioprio_class = IoSchedClass_NONE; kw = lookup_keyword(args[0]); switch (kw) { case K_class: if (nargs != 2) { parse_error(state, "class option requires a classname\n"); } else { svc->classname = args[1]; } break; case K_console: svc->flags |= SVC_CONSOLE; break; case K_disabled:
下面我們來看下解析on關鍵字的
case K_on: state->context = parse_action(state, nargs, args); if (state->context) { state->parse_line = parse_line_action; return; } break;先看下parse_action函數
static void *parse_action(struct parse_state *state, int nargs, char **args) { struct trigger *cur_trigger; int i; if (nargs < 2) { parse_error(state, "actions must have a trigger\n"); return 0; } action* act = (action*) calloc(1, sizeof(*act));//新建aciton list_init(&act->triggers); for (i = 1; i < nargs; i++) { if (!(i % 2)) { if (strcmp(args[i], "&&")) {//有的觸發器有幾個條件,比如可以兩個屬性同事滿足 struct listnode *node; struct listnode *node2; parse_error(state, "& is the only symbol allowed to concatenate actions\n"); list_for_each_safe(node, node2, &act->triggers) { struct trigger *trigger = node_to_item(node, struct trigger, nlist); free(trigger); } free(act); return 0; } else continue; } cur_trigger = (trigger*) calloc(1, sizeof(*cur_trigger)); cur_trigger->name = args[i]; list_add_tail(&act->triggers, &cur_trigger->nlist); } list_init(&act->commands); list_init(&act->qlist); list_add_tail(&action_list, &act->alist);//把aciton加入action_list中 /* XXX add to hash */ return act; }
這裡新建一個action,然後加入action_list中。主要觸發器可以有幾個條件。比如滿足兩個屬性要求,然後保存在action的的triggers中。
同樣我們再來看看parse_line_action函數,這個函數就是各種命令了。
static void parse_line_action(struct parse_state* state, int nargs, char **args) { struct action *act = (action*) state->context; int kw, n; if (nargs == 0) { return; } kw = lookup_keyword(args[0]); if (!kw_is(kw, COMMAND)) { parse_error(state, "invalid command '%s'\n", args[0]); return; } n = kw_nargs(kw); if (nargs < n) { parse_error(state, "%s requires %d %s\n", args[0], n - 1, n > 2 ? "arguments" : "argument"); return; } command* cmd = (command*) malloc(sizeof(*cmd) + sizeof(char*) * nargs); cmd->func = kw_func(kw); cmd->line = state->line; cmd->filename = state->filename; cmd->nargs = nargs; memcpy(cmd->args, args, sizeof(char*) * nargs); list_add_tail(&act->commands, &cmd->clist);// 加入到act->commands }
這裡注意是kw_func宏,就是和之前那個宏一樣,這裡是選擇每個命令的處理函數。
處理import我們來看下parse_import函數,這個函數很簡單就把import的文件名保存在import_list中。
static void parse_import(struct parse_state *state, int nargs, char **args) { struct listnode *import_list = (listnode*) state->priv; char conf_file[PATH_MAX]; int ret; if (nargs != 2) { ERROR("single argument needed for import\n"); return; } ret = expand_props(conf_file, args[1], sizeof(conf_file)); if (ret) { ERROR("error while handling import on line '%d' in '%s'\n", state->line, state->filename); return; } struct import* import = (struct import*) calloc(1, sizeof(struct import)); import->filename = strdup(conf_file); list_add_tail(import_list, &import->list); INFO("Added '%s' to import list\n", import->filename); }
最後我們來看下當所有init.rc中的關鍵字解析完之後,就會遍歷import_list,然後調用init_parse_config_file函數再來解析該文件。
parser_done: list_for_each(node, &import_list) { struct import *import = node_to_item(node, struct import, list); int ret; ret = init_parse_config_file(import->filename); if (ret) ERROR("could not import file '%s' from '%s'\n", import->filename, fn); }
所以一般在init.rc中import的文件,放入action service列表中,會比直接在init.rc中的service和aciton靠後。
在解析init.rc文件後,這節將介紹把Action加入執行隊列中。
action_for_each_trigger("early-init", action_add_queue_tail); // Queue an action that waits for coldboot done so we know ueventd has set up all of /dev... queue_builtin_action(wait_for_coldboot_done_action, "wait_for_coldboot_done"); // ... so that we can start queuing up actions that require stuff from /dev. queue_builtin_action(mix_hwrng_into_linux_rng_action, "mix_hwrng_into_linux_rng"); queue_builtin_action(keychord_init_action, "keychord_init"); queue_builtin_action(console_init_action, "console_init"); // Trigger all the boot actions to get us started. action_for_each_trigger("init", action_add_queue_tail); // Repeat mix_hwrng_into_linux_rng in case /dev/hw_random or /dev/random // wasn't ready immediately after wait_for_coldboot_done queue_builtin_action(mix_hwrng_into_linux_rng_action, "mix_hwrng_into_linux_rng"); // Don't mount filesystems or start core system services in charger mode. char bootmode[PROP_VALUE_MAX]; if (property_get("ro.bootmode", bootmode) > 0 && strcmp(bootmode, "charger") == 0) { action_for_each_trigger("charger", action_add_queue_tail); } else { action_for_each_trigger("late-init", action_add_queue_tail); } // Run all property triggers based on current state of the properties. queue_builtin_action(queue_property_triggers_action, "queue_property_triggers");
我們先來看action_for_each_trigger函數
void action_for_each_trigger(const char *trigger, void (*func)(struct action *act)) { struct listnode *node, *node2; struct action *act; struct trigger *cur_trigger; list_for_each(node, &action_list) {//遍歷每個action act = node_to_item(node, struct action, alist); list_for_each(node2, &act->triggers) {//遍歷每個action的triggers cur_trigger = node_to_item(node2, struct trigger, nlist); if (!strcmp(cur_trigger->name, trigger)) {//是否與傳入的trigger名字匹配 func(act);//調用回調函數 } } } }
我們再來看下傳入的回調函數action_add_queue_tail,這個函數就是把aciton加入執行列表中。
void action_add_queue_tail(struct action *act) { if (list_empty(&act->qlist)) { list_add_tail(&action_queue, &act->qlist); } }
1. 這樣的話像第一句,就是在所有的aciton中是否有early-init這樣的trigger,有的話加入執行列表。
action_for_each_trigger("early-init", action_add_queue_tail);
我們看下init.rc中early-init中的內容,設置了init進程的adj,開啟ueventd進程等。
on early-init # Set init and its forked children's oom_adj. write /proc/1/oom_score_adj -1000 # Set the security context of /adb_keys if present. restorecon /adb_keys start ueventd #add for amt mkdir /amt 0775 root system
下面我們再來看下queue_builtin_action函數,這個函數的話就是直接創建一個action,然後新建command,關鍵是func會調函數設置好。最後把action加入執行隊列中。
void queue_builtin_action(int (*func)(int nargs, char **args), const char *name) { action* act = (action*) calloc(1, sizeof(*act)); trigger* cur_trigger = (trigger*) calloc(1, sizeof(*cur_trigger)); cur_trigger->name = name; list_init(&act->triggers); list_add_tail(&act->triggers, &cur_trigger->nlist); list_init(&act->commands); list_init(&act->qlist); command* cmd = (command*) calloc(1, sizeof(*cmd)); cmd->func = func; cmd->args[0] = const_cast(name); cmd->nargs = 1; list_add_tail(&act->commands, &cmd->clist); list_add_tail(&action_list, &act->alist); action_add_queue_tail(act); }
2. 因此這裡我們看下wait_for_coldboot_done_action函數,這函數就是等待/dev/.coldboot_done文件
static int wait_for_coldboot_done_action(int nargs, char **args) { Timer t; NOTICE("Waiting for %s...\n", COLDBOOT_DONE); // Any longer than 1s is an unreasonable length of time to delay booting. // If you're hitting this timeout, check that you didn't make your // sepolicy regular expressions too expensive (http://b/19899875). if (wait_for_file(COLDBOOT_DONE, 1)) { ERROR("Timed out waiting for %s\n", COLDBOOT_DONE); } NOTICE("Waiting for %s took %.2fs.\n", COLDBOOT_DONE, t.duration());
wait_for_file等待/dev/.coldboot_done文件,超時時間設置的是1秒。
int wait_for_file(const char *filename, int timeout) { struct stat info; uint64_t timeout_time_ns = gettime_ns() + timeout * UINT64_C(1000000000); int ret = -1; while (gettime_ns() < timeout_time_ns && ((ret = stat(filename, &info)) < 0)) usleep(10000); return ret; }
3. mix_hwrng_into_linux_rng_action函數從硬件PNG的設備文件/dev/hw_random讀取512字節並寫到LinuxRNG設備文件dev/urandom中。
4. keychord_init_action初始化組合鍵監聽模塊,這個函數調用了keychord_init函數
static int keychord_init_action(int nargs, char **args) { keychord_init(); return 0; }
void keychord_init() { service_for_each(add_service_keycodes); // Nothing to do if no services require keychords. if (!keychords) { return; } keychord_fd = TEMP_FAILURE_RETRY(open("/dev/keychord", O_RDWR | O_CLOEXEC)); if (keychord_fd == -1) { ERROR("could not open /dev/keychord: %s\n", strerror(errno)); return; } int ret = write(keychord_fd, keychords, keychords_length); if (ret != keychords_length) { ERROR("could not configure /dev/keychord %d: %s\n", ret, strerror(errno)); close(keychord_fd); } free(keychords); keychords = nullptr; register_epoll_handler(keychord_fd, handle_keychord); }keychord_init函數先是遍歷各個service,然後調用add_service_keycodes函數,在add_service_keycodes函數中,主要看service有沒有keycodes這個變量,有的話將新建一個keychord,然後將service的keycodes保存在這個變量中。最後還有一個全局的keychords,所以的數據最後都是可以通過這個全局指針找到。
void add_service_keycodes(struct service *svc) { struct input_keychord *keychord; int i, size; if (svc->keycodes) { /* add a new keychord to the list */ size = sizeof(*keychord) + svc->nkeycodes * sizeof(keychord->keycodes[0]); keychords = (input_keychord*) realloc(keychords, keychords_length + size); if (!keychords) { ERROR("could not allocate keychords\n"); keychords_length = 0; keychords_count = 0; return; } keychord = (struct input_keychord *)((char *)keychords + keychords_length); keychord->version = KEYCHORD_VERSION; keychord->id = keychords_count + 1; keychord->count = svc->nkeycodes; svc->keychord_id = keychord->id; for (i = 0; i < svc->nkeycodes; i++) { keychord->keycodes[i] = svc->keycodes[i]; } keychords_count++; keychords_length += size; } }
然後我們把keychords這個全局變量數據寫入/dev/keychord文件中,最後調用register_epoll_handler函數把這個fd注冊到epoll中。
int ret = write(keychord_fd, keychords, keychords_length); if (ret != keychords_length) { ERROR("could not configure /dev/keychord %d: %s\n", ret, strerror(errno)); close(keychord_fd); } free(keychords); keychords = nullptr; register_epoll_handler(keychord_fd, handle_keychord);
最後在這個fd有數據來的時候,我們讀取出來,通過service_find_by_keychord看與哪個service的的keychord匹配,匹配的話就把service啟動。但是前提是and_enabled是running。
static void handle_keychord() { struct service *svc; char adb_enabled[PROP_VALUE_MAX]; int ret; __u16 id; // Only handle keychords if adb is enabled. property_get("init.svc.adbd", adb_enabled); ret = read(keychord_fd, &id, sizeof(id)); if (ret != sizeof(id)) { ERROR("could not read keychord id\n"); return; } if (!strcmp(adb_enabled, "running")) { svc = service_find_by_keychord(id); if (svc) { INFO("Starting service %s from keychord\n", svc->name); service_start(svc, NULL); } else { ERROR("service for keychord %d not found\n", id); } } }
5. console_init_action是顯示A N D R O I D 字樣的logo。
static int console_init_action(int nargs, char **args) { char console[PROP_VALUE_MAX]; if (property_get("ro.boot.console", console) > 0) { snprintf(console_name, sizeof(console_name), "/dev/%s", console); } int fd = open(console_name, O_RDWR | O_CLOEXEC); if (fd >= 0) have_console = 1;//是否有控制台 close(fd); fd = open("/dev/tty0", O_WRONLY | O_CLOEXEC); if (fd >= 0) { const char *msg; msg = "\n" "\n" "\n" "\n" "\n" "\n" "\n" // console is 40 cols x 30 lines "\n" "\n" "\n" "\n" "\n" "\n" "\n" " A N D R O I D "; write(fd, msg, strlen(msg));//顯示android字樣 close(fd); } return 0; }
6. action_for_each_trigger("init", action_add_queue_tail); 觸發init觸發器, 主要是mount一些設備,還有創建一些目錄。
on init sysclktz 0 # Backward compatibility. symlink /system/etc /etc symlink /sys/kernel/debug /d # Link /vendor to /system/vendor for devices without a vendor partition. symlink /system/vendor /vendor # Create cgroup mount point for cpu accounting mkdir /acct mount cgroup none /acct cpuacct mkdir /acct/uid # Create cgroup mount point for memory mount tmpfs none /sys/fs/cgroup mode=0750,uid=0,gid=1000 ......
7. mix_hwrng_into_linux_rng_action也是和RNG相關
8. charger和late-init,根據ro.bootmode來觸發charger還是late-init觸發器
char bootmode[PROP_VALUE_MAX]; if (property_get("ro.bootmode", bootmode) > 0 && strcmp(bootmode, "charger") == 0) { action_for_each_trigger("charger", action_add_queue_tail); } else { action_for_each_trigger("late-init", action_add_queue_tail); }
late-init內容如下:
on late-init trigger early-fs trigger fs trigger post-fs # Load properties from /system/ + /factory after fs mount. Place # this in another action so that the load will be scheduled after the prior # issued fs triggers have completed. trigger load_system_props_action//加載系統屬性 # Now we can mount /data. File encryption requires keymaster to decrypt # /data, which in turn can only be loaded when system properties are present trigger post-fs-data trigger load_persist_props_action//加載persist屬性 # Remove a file to wake up anything waiting for firmware. trigger firmware_mounts_complete trigger early-boot trigger boot//這裡面啟動main core服務
而on charger就會啟動一個charger進程
on charger class_start charger
service charger /charger seclabel u:r:healthd:s0 oneshot
9. queue_property_triggers_action就是看現在那些aciton滿足條件,把它加入執行列中。
static int queue_property_triggers_action(int nargs, char **args) { queue_all_property_triggers(); /* enable property triggers */ property_triggers_enabled = 1; return 0; }
void queue_all_property_triggers() { queue_property_triggers(NULL, NULL); }
最後調用queue_property_triggers,遍歷所有的aciton是屬性的那種,只要滿足條件加入執行隊列。
void queue_property_triggers(const char *name, const char *value) { struct listnode *node, *node2; struct action *act; struct trigger *cur_trigger; bool match; int name_length; list_for_each(node, &action_list) { act = node_to_item(node, struct action, alist); match = !name; list_for_each(node2, &act->triggers) { cur_trigger = node_to_item(node2, struct trigger, nlist); if (!strncmp(cur_trigger->name, "property:", strlen("property:"))) { const char *test = cur_trigger->name + strlen("property:"); if (!match) { name_length = strlen(name); if (!strncmp(name, test, name_length) && test[name_length] == '=' && (!strcmp(test + name_length + 1, value) || !strcmp(test + name_length + 1, "*"))) { match = true; continue; } } const char* equals = strchr(test, '='); if (equals) { char prop_name[PROP_NAME_MAX + 1]; char value[PROP_VALUE_MAX]; int length = equals - test; if (length <= PROP_NAME_MAX) { int ret; memcpy(prop_name, test, length); prop_name[length] = 0; /* does the property exist, and match the trigger value? */ ret = property_get(prop_name, value); if (ret > 0 && (!strcmp(equals + 1, value) || !strcmp(equals + 1, "*"))) { continue; } } } } match = false; break; } if (match) { action_add_queue_tail(act); } } }
屬性會在start_property_service函數中,把屬性的socket 的fd加入到了epoll中,init主要是檢測屬性發生改變時,有哪些action滿足條件需要觸發。以及一些persist屬性保存。ctl屬性開啟 關閉service等。
具體的我們在之前的博客http://blog.csdn.net/kc58236582/article/details/51939322,已經分析的比較詳細了,這裡就不說了。
執行命令主要是在main函數中的while循環中調用execute_one_command,因為執行隊列會不斷變化,所以需要在while循環中不斷調用這個函數。
while (true) { if (!waiting_for_exec) { execute_one_command(); restart_processes(); } int timeout = -1; if (process_needs_restart) { timeout = (process_needs_restart - gettime()) * 1000; if (timeout < 0) timeout = 0; } if (!action_queue_empty() || cur_action) { timeout = 0; } bootchart_sample(&timeout); epoll_event ev; int nr = TEMP_FAILURE_RETRY(epoll_wait(epoll_fd, &ev, 1, timeout)); if (nr == -1) { ERROR("epoll_wait failed: %s\n", strerror(errno)); } else if (nr == 1) { ((void (*)()) ev.data.ptr)(); } }
我們來看下這個函數,比較簡單先調用action_remove_queue_head函數,然後獲取command,最後調用command的func回調函數。
void execute_one_command() { Timer t; char cmd_str[256] = ""; char name_str[256] = ""; if (!cur_action || !cur_command || is_last_command(cur_action, cur_command)) { cur_action = action_remove_queue_head(); cur_command = NULL; if (!cur_action) { return; } build_triggers_string(name_str, sizeof(name_str), cur_action); INFO("processing action %p (%s)\n", cur_action, name_str); cur_command = get_first_command(cur_action); } else { cur_command = get_next_command(cur_action, cur_command); } if (!cur_command) { return; } int result = cur_command->func(cur_command->nargs, cur_command->args); if (klog_get_level() >= KLOG_INFO_LEVEL) { for (int i = 0; i < cur_command->nargs; i++) { strlcat(cmd_str, cur_command->args[i], sizeof(cmd_str)); if (i < cur_command->nargs - 1) { strlcat(cmd_str, " ", sizeof(cmd_str)); } } char source[256]; if (cur_command->filename) { snprintf(source, sizeof(source), " (%s:%d)", cur_command->filename, cur_command->line); } else { *source = '\0'; } INFO("Command '%s' action=%s%s returned %d took %.2fs\n", cmd_str, cur_action ? name_str : "", source, result, t.duration()); } }
之前我們在分析signal_handler_init函數的時候沒有詳細說,現在說下這個函數。
void signal_handler_init() { // Create a signalling mechanism for SIGCHLD. int s[2]; if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0, s) == -1) { ERROR("socketpair failed: %s\n", strerror(errno)); exit(1); } signal_write_fd = s[0]; signal_read_fd = s[1]; // Write to signal_write_fd if we catch SIGCHLD. struct sigaction act; memset(&act, 0, sizeof(act)); act.sa_handler = SIGCHLD_handler; act.sa_flags = SA_NOCLDSTOP; sigaction(SIGCHLD, &act, 0);//子進程終結發給父進程的信號 reap_any_outstanding_children(); register_epoll_handler(signal_read_fd, handle_signal); }我們先來看下信號的處理函數,SIGCHLD_handler就是往socketpair的一端寫入數據
static void SIGCHLD_handler(int) { if (TEMP_FAILURE_RETRY(write(signal_write_fd, "1", 1)) == -1) { ERROR("write(signal_write_fd) failed: %s\n", strerror(errno)); } }然後sockpair的另一端,注冊到epoll中去,我們也來看下處理函數handle_signal,讀取了sockpair中的內容後,調用了reap_any_outstanding_children函數,這個函數在signal_handler_init函數裡面也調用了。
static void handle_signal() { // Clear outstanding requests. char buf[32]; read(signal_read_fd, buf, sizeof(buf)); reap_any_outstanding_children(); }我們來看下reap_any_outstanding_children函數,直接while循環調用了wait_for_one_process函數
static void reap_any_outstanding_children() { while (wait_for_one_process()) { } }
我們再來看wait_for_one_process函數,先調用了waitpid方法,pid為-1,代表監聽所有的子進程。WNOHANG代表不阻塞。當pid值返回0和-1時return false,直接while循環退出了,否則一直處理一個接著一個進程掛掉的信號。
static bool wait_for_one_process() { int status; pid_t pid = TEMP_FAILURE_RETRY(waitpid(-1, &status, WNOHANG));//WNOHANG代表不阻塞 if (pid == 0) { return false; } else if (pid == -1) { ERROR("waitpid failed: %s\n", strerror(errno)); return false; } service* svc = service_find_by_pid(pid);//找到service std::string name; if (svc) { name = android::base::StringPrintf("Service '%s' (pid %d)", svc->name, pid); } else { name = android::base::StringPrintf("Untracked pid %d", pid); } NOTICE("%s %s\n", name.c_str(), DescribeStatus(status).c_str()); if (!svc) { return true;//沒找到service 直接結束處理下個進程信號 } // TODO: all the code from here down should be a member function on service. if (!(svc->flags & SVC_ONESHOT) || (svc->flags & SVC_RESTART)) {//如果不是oneshot 或者是restart的這種flag NOTICE("Service '%s' (pid %d) killing any children in process group\n", svc->name, pid); kill(-pid, SIGKILL);//kill該進程群組所有的進程 } // Remove any sockets we may have created.去除socket for (socketinfo* si = svc->sockets; si; si = si->next) { char tmp[128]; snprintf(tmp, sizeof(tmp), ANDROID_SOCKET_DIR"/%s", si->name); unlink(tmp); } if (svc->flags & SVC_EXEC) { INFO("SVC_EXEC pid %d finished...\n", svc->pid); waiting_for_exec = false; list_remove(&svc->slist); free(svc->name); free(svc); return true; } svc->pid = 0; svc->flags &= (~SVC_RUNNING);//去除running的flag // Oneshot processes go into the disabled state on exit, // except when manually restarted. if ((svc->flags & SVC_ONESHOT) && !(svc->flags & SVC_RESTART)) { svc->flags |= SVC_DISABLED;//oneshot而且沒有restart的flag,附上disabled的flag } // Disabled and reset processes do not get restarted automatically. if (svc->flags & (SVC_DISABLED | SVC_RESET)) {//已經reset或者disabled直接結束 svc->NotifyStateChange("stopped"); return true; } time_t now = gettime(); if ((svc->flags & SVC_CRITICAL) && !(svc->flags & SVC_RESTART)) { if (svc->time_crashed + CRITICAL_CRASH_WINDOW >= now) { if (++svc->nr_crashed > CRITICAL_CRASH_THRESHOLD) { ERROR("critical process '%s' exited %d times in %d minutes; " "rebooting into recovery mode\n", svc->name, CRITICAL_CRASH_THRESHOLD, CRITICAL_CRASH_WINDOW / 60); android_reboot(ANDROID_RB_RESTART2, 0, "recovery"); return true; } } else { svc->time_crashed = now; svc->nr_crashed = 1; } } svc->flags &= (~SVC_RESTART); svc->flags |= SVC_RESTARTING;// restarting代表重啟中 // Execute all onrestart commands for this service. struct listnode* node; list_for_each(node, &svc->onrestart.commands) {//有onrestart的command命令的,重啟的時候要先調用命令 command* cmd = node_to_item(node, struct command, clist); cmd->func(cmd->nargs, cmd->args); } svc->NotifyStateChange("restarting"); return true; }
這個函數主要將service的flags賦值,一般的進程被kill 之後最後會被附上SVC_RESTARTING這個flag,而且又onrestart的,先執行其command。對於已經是disabled和reset的service直接結束,對於是oneshot而且沒有restart flag的service,直接附上disabled這個flag。
我們再來看看service的NotifyStateChange函數,主要是設置init.svc.(service的name)這個屬性為這個service最新的狀態。
void service::NotifyStateChange(const char* new_state) { if (!properties_initialized()) { // If properties aren't available yet, we can't set them. return; } if ((flags & SVC_EXEC) != 0) { // 'exec' commands don't have properties tracking their state. return; } char prop_name[PROP_NAME_MAX]; if (snprintf(prop_name, sizeof(prop_name), "init.svc.%s", name) >= PROP_NAME_MAX) { // If the property name would be too long, we can't set it. ERROR("Property name \"init.svc.%s\" too long; not setting to %s\n", name, new_state); return; } property_set(prop_name, new_state); }
下面我們需要再結合main函數中在while循環中調用的restart_processes函數
static void restart_processes() { process_needs_restart = 0; service_for_each_flags(SVC_RESTARTING, restart_service_if_needed); }
結合service_for_each_flags,遍歷所有的service,只要service的flags有SVC_RESTARTING的就調用restart_service_if_needed函數
void service_for_each_flags(unsigned matchflags, void (*func)(struct service *svc)) { struct listnode *node; struct service *svc; list_for_each(node, &service_list) { svc = node_to_item(node, struct service, slist); if (svc->flags & matchflags) { func(svc); } } }
在restart_service_if_needed函數中,會去除SVC_RESTARTING的flag,然後調用service_start啟動進程。
static void restart_service_if_needed(struct service *svc) { time_t next_start_time = svc->time_started + 5; if (next_start_time <= gettime()) { svc->flags &= (~SVC_RESTARTING); service_start(svc, NULL); return; } if ((next_start_time < process_needs_restart) || (process_needs_restart == 0)) { process_needs_restart = next_start_time; } }
所以普通的進程,使用kill的話,哪怕進程被kill了之後,還會被init進程啟動的。我們再來看看service_start函數,先把一些flag清除
void service_start(struct service *svc, const char *dynamic_args) { // Starting a service removes it from the disabled or reset state and // immediately takes it out of the restarting state if it was in there. svc->flags &= (~(SVC_DISABLED|SVC_RESTARTING|SVC_RESET|SVC_RESTART|SVC_DISABLED_START));//清除flag svc->time_started = 0; // Running processes require no additional work --- if they're in the // process of exiting, we've ensured that they will immediately restart // on exit, unless they are ONESHOT. if (svc->flags & SVC_RUNNING) {//已經啟動的service直接退出 return; } bool needs_console = (svc->flags & SVC_CONSOLE);//需要控制台的service if (needs_console && !have_console) {//是否有控制台,沒有直接退出 ERROR("service '%s' requires console\n", svc->name); svc->flags |= SVC_DISABLED; return; } struct stat s; if (stat(svc->args[0], &s) != 0) { ERROR("cannot find '%s', disabling '%s'\n", svc->args[0], svc->name); svc->flags |= SVC_DISABLED; return; } if ((!(svc->flags & SVC_ONESHOT)) && dynamic_args) { ERROR("service '%s' must be one-shot to use dynamic args, disabling\n", svc->args[0]); svc->flags |= SVC_DISABLED; return; }
後面是selinux的相關,後面就直接fork進程,處理一些子進程的環境等。
char* scon = NULL; if (is_selinux_enabled() > 0) { ...... } NOTICE("Starting service '%s'...\n", svc->name); pid_t pid = fork(); if (pid == 0) { ...... _exit(127); }
最後設置下service的時間,pid,以及flags狀態改成running,最後通知(設置屬性)改成running了。
if (pid < 0) { ERROR("failed to start '%s'\n", svc->name); svc->pid = 0; return; } svc->time_started = gettime(); svc->pid = pid; svc->flags |= SVC_RUNNING; if ((svc->flags & SVC_EXEC) != 0) { INFO("SVC_EXEC pid %d (uid %d gid %d+%zu context %s) started; waiting...\n", svc->pid, svc->uid, svc->gid, svc->nr_supp_gids, svc->seclabel ? : "default"); waiting_for_exec = true; } svc->NotifyStateChange("running"); }
像普通的進程我們通過kill進程會被init再次啟動,那怎樣才能kill 這個進程,又不會被init進程啟動呢,可以使用stop命令,我們看下do_stop函數。
int do_stop(int nargs, char **args) { struct service *svc; svc = service_find_by_name(args[1]); if (svc) { service_stop(svc); } return 0; }
調用了service_stop_or_reset只是flag為disabled
void service_stop(struct service *svc) { service_stop_or_reset(svc, SVC_DISABLED); }
service_stop_or_reset函數中,最後會kill整個進程組,而且因為把flag改成了disabled,在init中也不會啟動進程了。
static void service_stop_or_reset(struct service *svc, int how) { /* The service is still SVC_RUNNING until its process exits, but if it has * already exited it shoudn't attempt a restart yet. */ svc->flags &= ~(SVC_RESTARTING | SVC_DISABLED_START);//清相關flag if ((how != SVC_DISABLED) && (how != SVC_RESET) && (how != SVC_RESTART)) { /* Hrm, an illegal flag. Default to SVC_DISABLED */ how = SVC_DISABLED; } /* if the service has not yet started, prevent * it from auto-starting with its class */ if (how == SVC_RESET) { svc->flags |= (svc->flags & SVC_RC_DISABLED) ? SVC_DISABLED : SVC_RESET;// 看之前是否有disabled這個flag } else { svc->flags |= how; } if (svc->pid) { NOTICE("Service '%s' is being killed...\n", svc->name); kill(-svc->pid, SIGKILL);//kill 整個進程組 svc->NotifyStateChange("stopping"); } else { svc->NotifyStateChange("stopped"); } }
也可以自己調用start命令,最後通過do_start函數啟動這個service。
int do_start(int nargs, char **args) { struct service *svc; svc = service_find_by_name(args[1]); if (svc) { service_start(svc, NULL); } return 0; }
再看下do_restart
int do_restart(int nargs, char **args) { struct service *svc; svc = service_find_by_name(args[1]); if (svc) { service_restart(svc); } return 0; }
在service_restart函數中,當是running狀態,直接把它kill了,然後在init處理進程信號時,會把它的flag變成restarting,之後init進程會重啟這個進程。其他的狀態就直接啟動service了。
void service_restart(struct service *svc) { if (svc->flags & SVC_RUNNING) { /* Stop, wait, then start the service. */ service_stop_or_reset(svc, SVC_RESTART); } else if (!(svc->flags & SVC_RESTARTING)) { /* Just start the service since it's not running. */ service_start(svc, NULL); } /* else: Service is restarting anyways. */ }至於stop start命令只能在init.rc中使用,但是我們可以通過ctl.start ctl.stop ctl.restart來達到這個目的。處理的話,之前在屬性系統中已經分析過了。
普通對一個service命令處理只有stop start restart沒有reset,而在class_reset class_stop class_start中有,我們來看看這些命令處理。
int do_class_stop(int nargs, char **args) { service_for_each_class(args[1], service_stop); return 0; } int do_class_reset(int nargs, char **args) { service_for_each_class(args[1], service_reset); return 0; }
再結合service_for_each_class函數,我們知道class_reset class_stop 只是遍歷所有的service,看看其class是否滿足,滿足就調用service_stop 和 service_reset函數
void service_for_each_class(const char *classname, void (*func)(struct service *svc)) { struct listnode *node; struct service *svc; list_for_each(node, &service_list) { svc = node_to_item(node, struct service, slist); if (!strcmp(svc->classname, classname)) { func(svc); } } }而我們再看看do_class_start有點不一樣,遍歷所有的service看看其class是否滿足然後調用service_start_if_not_disabled函數
int do_class_start(int nargs, char **args) { /* Starting a class does not start services * which are explicitly disabled. They must * be started individually. */ service_for_each_class(args[1], service_start_if_not_disabled); return 0; }
看看service_start_if_not_disabled函數只有在flags不等於SVC_DISABLED的時候才會調用service_start函數。
static void service_start_if_not_disabled(struct service *svc) { if (!(svc->flags & SVC_DISABLED)) { service_start(svc, NULL); } else { svc->flags |= SVC_DISABLED_START; } }
這樣如果調用class_stop再調用class_start也不能再次啟動這些class的service了,只有啟動那些之前調用的是reset的service。
class_stop了之後,就只能一個一個service調用start命令了。
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