編輯:關於Android編程
這幾個月都是在做招財進寶項目,一個高收益低風險的理財APP,有興趣的可以下載玩玩,收益不錯哦!!!
前段時間因產品需求,做了一個手勢密碼,跟支付寶的手勢密碼類似,這裡跟大家分享交流一下我實現的方式吧。
這篇來分享一下繪制手勢密碼的實現(主要是設置手勢密碼、校驗手勢密碼):
一、大致界面介紹:
圖1 圖2
圖3 圖4<喎?/kf/ware/vc/" target="_blank" class="keylink">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"brush:java;">package com.snda.fund.widget;
import com.snda.fund.R;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.drawable.Drawable;
import android.os.PowerManager;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
/**
*
* 手勢密碼圖案提示
* @author wulianghuan
*
*/
public class LockIndicator extends View {
private int numRow = 3; // 行
private int numColum = 3; // 列
private int patternWidth = 40;
private int patternHeight = 40;
private int f = 5;
private int g = 5;
private int strokeWidth = 3;
private Paint paint = null;
private Drawable patternNoraml = null;
private Drawable patternPressed = null;
private String lockPassStr; // 手勢密碼
public LockIndicator(Context paramContext) {
super(paramContext);
}
public LockIndicator(Context paramContext, AttributeSet paramAttributeSet) {
super(paramContext, paramAttributeSet, 0);
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(strokeWidth);
paint.setStyle(Paint.Style.STROKE);
patternNoraml = getResources().getDrawable(R.drawable.lock_pattern_node_normal);
patternPressed = getResources().getDrawable(R.drawable.lock_pattern_node_pressed);
if (patternPressed != null) {
patternWidth = patternPressed.getIntrinsicWidth();
patternHeight = patternPressed.getIntrinsicHeight();
this.f = (patternWidth / 4);
this.g = (patternHeight / 4);
patternPressed.setBounds(0, 0, patternWidth, patternHeight);
patternNoraml.setBounds(0, 0, patternWidth, patternHeight);
}
}
@Override
protected void onDraw(Canvas canvas) {
if ((patternPressed == null) || (patternNoraml == null)) {
return;
}
// 繪制3*3的圖標
for (int i = 0; i < numRow; i++) {
for (int j = 0; j < numColum; j++) {
paint.setColor(-16777216);
int i1 = j * patternHeight + j * this.g;
int i2 = i * patternWidth + i * this.f;
canvas.save();
canvas.translate(i1, i2);
String curNum = String.valueOf(numColum * i + (j + 1));
if (!TextUtils.isEmpty(lockPassStr)) {
if (lockPassStr.indexOf(curNum) == -1) {
// 未選中
patternNoraml.draw(canvas);
} else {
// 被選中
patternPressed.draw(canvas);
}
} else {
// 重置狀態
patternNoraml.draw(canvas);
}
canvas.restore();
}
}
}
@Override
protected void onMeasure(int paramInt1, int paramInt2) {
if (patternPressed != null)
setMeasuredDimension(numColum * patternHeight + this.g
* (-1 + numColum), numRow * patternWidth + this.f
* (-1 + numRow));
}
/**
* 請求重新繪制
* @param paramString 手勢密碼字符序列
*/
public void setPath(String paramString) {
lockPassStr = paramString;
invalidate();
}
}
2. GestureContentView.java 手勢密碼容器類
它繼承ViewGroup,通過addView()方法添加子viewe,手勢密碼的9個輸入點(GesturePoint)、GestureDrawline手勢密碼路徑都放在這個容器當中,下面是它的具體實現方法:
package com.wujay.fund.widget; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.view.View; import android.view.ViewGroup; import android.widget.ImageView; import com.wujay.fund.R; import com.wujay.fund.common.AppUtil; import com.wujay.fund.entity.GesturePoint; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; /** * 手勢密碼容器類 * */ public class GestureContentView extends ViewGroup { private int baseNum = 6; private int[] screenDispaly; /** * 每個點區域的寬度 */ private int blockWidth; /** * 聲明一個集合用來封裝坐標集合 */ private Listlist; private Context context; private boolean isVerify; private GestureDrawline gestureDrawline; /** * 包含9個ImageView的容器,初始化 * @param context * @param isVerify 是否為校驗手勢密碼 * @param passWord 用戶傳入密碼 * @param callBack 手勢繪制完畢的回調 */ public GestureContentView(Context context, boolean isVerify, String passWord, GestureCallBack callBack) { super(context); screenDispaly = AppUtil.getScreenDispaly(context); blockWidth = screenDispaly[0]/3; this.list = new ArrayList (); this.context = context; this.isVerify = isVerify; // 添加9個圖標 addChild(); // 初始化一個可以畫線的view gestureDrawline = new GestureDrawline(context, list, isVerify, passWord, callBack); } private void addChild(){ for (int i = 0; i < 9; i++) { ImageView image = new ImageView(context); image.setBackgroundResource(R.drawable.gesture_node_normal); this.addView(image); invalidate(); // 第幾行 int row = i / 3; // 第幾列 int col = i % 3; // 定義點的每個屬性 int leftX = col*blockWidth+blockWidth/baseNum; int topY = row*blockWidth+blockWidth/baseNum; int rightX = col*blockWidth+blockWidth-blockWidth/baseNum; int bottomY = row*blockWidth+blockWidth-blockWidth/baseNum; GesturePoint p = new GesturePoint(leftX, rightX, topY, bottomY, image,i+1); this.list.add(p); } } public void setParentView(ViewGroup parent){ // 得到屏幕的寬度 int width = screenDispaly[0]; LayoutParams layoutParams = new LayoutParams(width, width); this.setLayoutParams(layoutParams); gestureDrawline.setLayoutParams(layoutParams); parent.addView(gestureDrawline); parent.addView(this); } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { for (int i = 0; i < getChildCount(); i++) { //第幾行 int row = i/3; //第幾列 int col = i%3; View v = getChildAt(i); v.layout(col*blockWidth+blockWidth/baseNum, row*blockWidth+blockWidth/baseNum, col*blockWidth+blockWidth-blockWidth/baseNum, row*blockWidth+blockWidth-blockWidth/baseNum); } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); // 遍歷設置每個子view的大小 for (int i = 0; i < getChildCount(); i++) { View v = getChildAt(i); v.measure(widthMeasureSpec, heightMeasureSpec); } } /** * 保留路徑delayTime時間長 * @param delayTime */ public void clearDrawlineState(long delayTime) { gestureDrawline.clearDrawlineState(delayTime); } }
3. GestureDrawline.java 手勢密碼路徑繪制類
根據OnTouchEvent方法的不同事件,ACTION_DOWN、ACTION_MOVE、ACTION_UP分別處理不同的邏輯。
package com.wujay.fund.widget; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import com.wujay.fund.common.AppUtil; import com.wujay.fund.common.Constants; import com.wujay.fund.entity.GesturePoint; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Paint.Style; import android.graphics.PorterDuff; import android.os.Handler; import android.util.Log; import android.util.Pair; import android.view.MotionEvent; import android.view.View; import android.widget.Toast; /** * 手勢密碼路徑繪制 * */ public class GestureDrawline extends View { private int mov_x;// 聲明起點坐標 private int mov_y; private Paint paint;// 聲明畫筆 private Canvas canvas;// 畫布 private Bitmap bitmap;// 位圖 private Listlist;// 裝有各個view坐標的集合 private List > lineList;// 記錄畫過的線 private Map autoCheckPointMap;// 自動選中的情況點 private boolean isDrawEnable = true; // 是否允許繪制 /** * 屏幕的寬度和高度 */ private int[] screenDispaly; /** * 手指當前在哪個Point內 */ private GesturePoint currentPoint; /** * 用戶繪圖的回調 */ private GestureCallBack callBack; /** * 用戶當前繪制的圖形密碼 */ private StringBuilder passWordSb; /** * 是否為校驗 */ private boolean isVerify; /** * 用戶傳入的passWord */ private String passWord; public GestureDrawline(Context context, List list, boolean isVerify, String passWord, GestureCallBack callBack) { super(context); screenDispaly = AppUtil.getScreenDispaly(context); paint = new Paint(Paint.DITHER_FLAG);// 創建一個畫筆 bitmap = Bitmap.createBitmap(screenDispaly[0], screenDispaly[0], Bitmap.Config.ARGB_8888); // 設置位圖的寬高 canvas = new Canvas(); canvas.setBitmap(bitmap); paint.setStyle(Style.STROKE);// 設置非填充 paint.setStrokeWidth(10);// 筆寬5像素 paint.setColor(Color.rgb(245, 142, 33));// 設置默認連線顏色 paint.setAntiAlias(true);// 不顯示鋸齒 this.list = list; this.lineList = new ArrayList >(); initAutoCheckPointMap(); this.callBack = callBack; // 初始化密碼緩存 this.isVerify = isVerify; this.passWordSb = new StringBuilder(); this.passWord = passWord; } private void initAutoCheckPointMap() { autoCheckPointMap = new HashMap (); autoCheckPointMap.put("1,3", getGesturePointByNum(2)); autoCheckPointMap.put("1,7", getGesturePointByNum(4)); autoCheckPointMap.put("1,9", getGesturePointByNum(5)); autoCheckPointMap.put("2,8", getGesturePointByNum(5)); autoCheckPointMap.put("3,7", getGesturePointByNum(5)); autoCheckPointMap.put("3,9", getGesturePointByNum(6)); autoCheckPointMap.put("4,6", getGesturePointByNum(5)); autoCheckPointMap.put("7,9", getGesturePointByNum(8)); } private GesturePoint getGesturePointByNum(int num) { for (GesturePoint point : list) { if (point.getNum() == num) { return point; } } return null; } // 畫位圖 @Override protected void onDraw(Canvas canvas) { // super.onDraw(canvas); canvas.drawBitmap(bitmap, 0, 0, null); } // 觸摸事件 @Override public boolean onTouchEvent(MotionEvent event) { if (isDrawEnable == false) { // 當期不允許繪制 return true; } paint.setColor(Color.rgb(245, 142, 33));// 設置默認連線顏色 switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mov_x = (int) event.getX(); mov_y = (int) event.getY(); // 判斷當前點擊的位置是處於哪個點之內 currentPoint = getPointAt(mov_x, mov_y); if (currentPoint != null) { currentPoint.setPointState(Constants.POINT_STATE_SELECTED); passWordSb.append(currentPoint.getNum()); } // canvas.drawPoint(mov_x, mov_y, paint);// 畫點 invalidate(); break; case MotionEvent.ACTION_MOVE: clearScreenAndDrawList(); // 得到當前移動位置是處於哪個點內 GesturePoint pointAt = getPointAt((int) event.getX(), (int) event.getY()); // 代表當前用戶手指處於點與點之前 if (currentPoint == null && pointAt == null) { return true; } else {// 代表用戶的手指移動到了點上 if (currentPoint == null) {// 先判斷當前的point是不是為null // 如果為空,那麼把手指移動到的點賦值給currentPoint currentPoint = pointAt; // 把currentPoint這個點設置選中為true; currentPoint.setPointState(Constants.POINT_STATE_SELECTED); passWordSb.append(currentPoint.getNum()); } } if (pointAt == null || currentPoint.equals(pointAt) || Constants.POINT_STATE_SELECTED == pointAt.getPointState()) { // 點擊移動區域不在圓的區域,或者當前點擊的點與當前移動到的點的位置相同,或者當前點擊的點處於選中狀態 // 那麼以當前的點中心為起點,以手指移動位置為終點畫線 canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), event.getX(), event.getY(), paint);// 畫線 } else { // 如果當前點擊的點與當前移動到的點的位置不同 // 那麼以前前點的中心為起點,以手移動到的點的位置畫線 canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), pointAt.getCenterX(), pointAt.getCenterY(), paint);// 畫線 pointAt.setPointState(Constants.POINT_STATE_SELECTED); // 判斷是否中間點需要選中 GesturePoint betweenPoint = getBetweenCheckPoint(currentPoint, pointAt); if (betweenPoint != null && Constants.POINT_STATE_SELECTED != betweenPoint.getPointState()) { // 存在中間點並且沒有被選中 Pair pair1 = new Pair (currentPoint, betweenPoint); lineList.add(pair1); passWordSb.append(betweenPoint.getNum()); Pair pair2 = new Pair (betweenPoint, pointAt); lineList.add(pair2); passWordSb.append(pointAt.getNum()); // 設置中間點選中 betweenPoint.setPointState(Constants.POINT_STATE_SELECTED); // 賦值當前的point; currentPoint = pointAt; } else { Pair pair = new Pair (currentPoint, pointAt); lineList.add(pair); passWordSb.append(pointAt.getNum()); // 賦值當前的point; currentPoint = pointAt; } } invalidate(); break; case MotionEvent.ACTION_UP:// 當手指抬起的時候 if (isVerify) { // 手勢密碼校驗 // 清掉屏幕上所有的線,只畫上集合裡面保存的線 if (passWord.equals(passWordSb.toString())) { // 代表用戶繪制的密碼手勢與傳入的密碼相同 callBack.checkedSuccess(); } else { // 用戶繪制的密碼與傳入的密碼不同。 callBack.checkedFail(); } } else { callBack.onGestureCodeInput(passWordSb.toString()); } break; default: break; } return true; } /** * 指定時間去清除繪制的狀態 * @param delayTime 延遲執行時間 */ public void clearDrawlineState(long delayTime) { if (delayTime > 0) { // 繪制紅色提示路線 isDrawEnable = false; drawErrorPathTip(); } new Handler().postDelayed(new clearStateRunnable(), delayTime); } /** * 清除繪制狀態的線程 */ final class clearStateRunnable implements Runnable { public void run() { // 重置passWordSb passWordSb = new StringBuilder(); // 清空保存點的集合 lineList.clear(); // 重新繪制界面 clearScreenAndDrawList(); for (GesturePoint p : list) { p.setPointState(Constants.POINT_STATE_NORMAL); } invalidate(); isDrawEnable = true; } } /** * 通過點的位置去集合裡面查找這個點是包含在哪個Point裡面的 * * @param x * @param y * @return 如果沒有找到,則返回null,代表用戶當前移動的地方屬於點與點之間 */ private GesturePoint getPointAt(int x, int y) { for (GesturePoint point : list) { // 先判斷x int leftX = point.getLeftX(); int rightX = point.getRightX(); if (!(x >= leftX && x < rightX)) { // 如果為假,則跳到下一個對比 continue; } int topY = point.getTopY(); int bottomY = point.getBottomY(); if (!(y >= topY && y < bottomY)) { // 如果為假,則跳到下一個對比 continue; } // 如果執行到這,那麼說明當前點擊的點的位置在遍歷到點的位置這個地方 return point; } return null; } private GesturePoint getBetweenCheckPoint(GesturePoint pointStart, GesturePoint pointEnd) { int startNum = pointStart.getNum(); int endNum = pointEnd.getNum(); String key = null; if (startNum < endNum) { key = startNum + "," + endNum; } else { key = endNum + "," + startNum; } return autoCheckPointMap.get(key); } /** * 清掉屏幕上所有的線,然後畫出集合裡面的線 */ private void clearScreenAndDrawList() { canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); for (Pair pair : lineList) { canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(), pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫線 } } /** * 校驗錯誤/兩次繪制不一致提示 */ private void drawErrorPathTip() { canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); paint.setColor(Color.rgb(154, 7, 21));// 設置默認線路顏色 for (Pair pair : lineList) { pair.first.setPointState(Constants.POINT_STATE_WRONG); pair.second.setPointState(Constants.POINT_STATE_WRONG); canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(), pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫線 } invalidate(); } public interface GestureCallBack { /** * 用戶設置/輸入了手勢密碼 */ public abstract void onGestureCodeInput(String inputCode); /** * 代表用戶繪制的密碼與傳入的密碼相同 */ public abstract void checkedSuccess(); /** * 代表用戶繪制的密碼與傳入的密碼不相同 */ public abstract void checkedFail(); } }
4.GestureEditActivity.java 手勢密碼設置界面
手勢密碼設置
代碼如下:
package com.wujay.fund; import com.wujay.fund.R; import android.app.Activity; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.text.Html; import android.text.TextUtils; import android.view.KeyEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.FrameLayout; import android.widget.TextView; import android.widget.Toast; import com.wujay.fund.common.Constants; import com.wujay.fund.widget.GestureContentView; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; import com.wujay.fund.widget.LockIndicator; /** * * 手勢密碼設置界面 * */ public class GestureEditActivity extends Activity implements OnClickListener { /** 手機號碼*/ public static final String PARAM_PHONE_NUMBER = "PARAM_PHONE_NUMBER"; /** 意圖 */ public static final String PARAM_INTENT_CODE = "PARAM_INTENT_CODE"; /** 首次提示繪制手勢密碼,可以選擇跳過 */ public static final String PARAM_IS_FIRST_ADVICE = "PARAM_IS_FIRST_ADVICE"; private TextView mTextTitle; private TextView mTextCancel; private LockIndicator mLockIndicator; private TextView mTextTip; private FrameLayout mGestureContainer; private GestureContentView mGestureContentView; private TextView mTextReset; private String mParamSetUpcode = null; private String mParamPhoneNumber; private boolean mIsFirstInput = true; private String mFirstPassword = null; private String mConfirmPassword = null; private int mParamIntentCode; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_gesture_edit); setUpViews(); setUpListeners(); } private void setUpViews() { mTextTitle = (TextView) findViewById(R.id.text_title); mTextCancel = (TextView) findViewById(R.id.text_cancel); mTextReset = (TextView) findViewById(R.id.text_reset); mTextReset.setClickable(false); mLockIndicator = (LockIndicator) findViewById(R.id.lock_indicator); mTextTip = (TextView) findViewById(R.id.text_tip); mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container); // 初始化一個顯示各個點的viewGroup mGestureContentView = new GestureContentView(this, false, "", new GestureCallBack() { @Override public void onGestureCodeInput(String inputCode) { if (!isInputPassValidate(inputCode)) { mTextTip.setText(Html.fromHtml("最少鏈接4個點, 請重新輸入")); mGestureContentView.clearDrawlineState(0L); return; } if (mIsFirstInput) { mFirstPassword = inputCode; updateCodeList(inputCode); mGestureContentView.clearDrawlineState(0L); mTextReset.setClickable(true); mTextReset.setText(getString(R.string.reset_gesture_code)); } else { if (inputCode.equals(mFirstPassword)) { Toast.makeText(GestureEditActivity.this, "設置成功", Toast.LENGTH_SHORT).show(); mGestureContentView.clearDrawlineState(0L); GestureEditActivity.this.finish(); } else { mTextTip.setText(Html.fromHtml("與上一次繪制不一致,請重新繪制")); // 左右移動動畫 Animation shakeAnimation = AnimationUtils.loadAnimation(GestureEditActivity.this, R.anim.shake); mTextTip.startAnimation(shakeAnimation); // 保持繪制的線,1.5秒後清除 mGestureContentView.clearDrawlineState(1300L); } } mIsFirstInput = false; } @Override public void checkedSuccess() { } @Override public void checkedFail() { } }); // 設置手勢解鎖顯示到哪個布局裡面 mGestureContentView.setParentView(mGestureContainer); updateCodeList(""); } private void setUpListeners() { mTextCancel.setOnClickListener(this); mTextReset.setOnClickListener(this); } private void updateCodeList(String inputCode) { // 更新選擇的圖案 mLockIndicator.setPath(inputCode); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.text_cancel: this.finish(); break; case R.id.text_reset: mIsFirstInput = true; updateCodeList(""); mTextTip.setText(getString(R.string.set_gesture_pattern)); break; default: break; } } private boolean isInputPassValidate(String inputPassword) { if (TextUtils.isEmpty(inputPassword) || inputPassword.length() < 4) { return false; } return true; } }
5. GestureVerifyActivity.java 手勢密碼校驗界面
代碼如下:
package com.wujay.fund; import com.wujay.fund.R; import com.wujay.fund.widget.GestureContentView; import com.wujay.fund.widget.GestureDrawline.GestureCallBack; import android.app.Activity; import android.app.Dialog; import android.content.DialogInterface; import android.content.DialogInterface.OnClickListener; import android.content.Intent; import android.os.Bundle; import android.text.Html; import android.text.TextUtils; import android.view.KeyEvent; import android.view.View; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.RelativeLayout; import android.widget.TextView; import android.widget.Toast; /** * * 手勢繪制/校驗界面 * */ public class GestureVerifyActivity extends Activity implements android.view.View.OnClickListener { /** 手機號碼*/ public static final String PARAM_PHONE_NUMBER = "PARAM_PHONE_NUMBER"; /** 意圖 */ public static final String PARAM_INTENT_CODE = "PARAM_INTENT_CODE"; private RelativeLayout mTopLayout; private TextView mTextTitle; private TextView mTextCancel; private ImageView mImgUserLogo; private TextView mTextPhoneNumber; private TextView mTextTip; private FrameLayout mGestureContainer; private GestureContentView mGestureContentView; private TextView mTextForget; private TextView mTextOther; private String mParamPhoneNumber; private long mExitTime = 0; private int mParamIntentCode; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_gesture_verify); ObtainExtraData(); setUpViews(); setUpListeners(); } private void ObtainExtraData() { mParamPhoneNumber = getIntent().getStringExtra(PARAM_PHONE_NUMBER); mParamIntentCode = getIntent().getIntExtra(PARAM_INTENT_CODE, 0); } private void setUpViews() { mTopLayout = (RelativeLayout) findViewById(R.id.top_layout); mTextTitle = (TextView) findViewById(R.id.text_title); mTextCancel = (TextView) findViewById(R.id.text_cancel); mImgUserLogo = (ImageView) findViewById(R.id.user_logo); mTextPhoneNumber = (TextView) findViewById(R.id.text_phone_number); mTextTip = (TextView) findViewById(R.id.text_tip); mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container); mTextForget = (TextView) findViewById(R.id.text_forget_gesture); mTextOther = (TextView) findViewById(R.id.text_other_account); // 初始化一個顯示各個點的viewGroup mGestureContentView = new GestureContentView(this, true, "1235789", new GestureCallBack() { @Override public void onGestureCodeInput(String inputCode) { } @Override public void checkedSuccess() { mGestureContentView.clearDrawlineState(0L); Toast.makeText(GestureVerifyActivity.this, "密碼正確", 1000).show(); GestureVerifyActivity.this.finish(); } @Override public void checkedFail() { mGestureContentView.clearDrawlineState(1300L); mTextTip.setVisibility(View.VISIBLE); mTextTip.setText(Html .fromHtml("密碼錯誤")); // 左右移動動畫 Animation shakeAnimation = AnimationUtils.loadAnimation(GestureVerifyActivity.this, R.anim.shake); mTextTip.startAnimation(shakeAnimation); } }); // 設置手勢解鎖顯示到哪個布局裡面 mGestureContentView.setParentView(mGestureContainer); } private void setUpListeners() { mTextCancel.setOnClickListener(this); mTextForget.setOnClickListener(this); mTextOther.setOnClickListener(this); } private String getProtectedMobile(String phoneNumber) { if (TextUtils.isEmpty(phoneNumber) || phoneNumber.length() < 11) { return ""; } StringBuilder builder = new StringBuilder(); builder.append(phoneNumber.subSequence(0,3)); builder.append("****"); builder.append(phoneNumber.subSequence(7,11)); return builder.toString(); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.text_cancel: this.finish(); break; default: break; } } }
以上是手勢密碼實現的關鍵代碼,我把項目中的模塊代碼整理出來,新建了一個project,供大家分享和交流
源碼下載地址:
一. 下載安裝 JDK安裝並配置JAVA_HOME環境變量 這個就略過了,純小白請自行百度 Android Studio安裝 截止到2016年4月9日Andro
Service簡介:Service 是Android的四大組件之一,一般用於沒有UI界面,長期執行的後台任務,即使程序退出時,後台任務還在執行。比如:音樂播放。Servi
從本篇博客開始,我們開始分析PKMS的構造函數,看看PKMS到底是如何解析和管理手機中APK的信息的。由於PKMS的構造函數較長,我們會分段進行研究。public Pac
本文是Futurice公司的Android開發人員總結的最佳實踐,遵循這些准則可以避免重復制造輪子。如果你對iOS或者WindowsPhone開發感興趣,那麼也請看看iO