編輯:關於Android編程
public class AppStatusService extends Service { private static final String TAG = "AppStatusService"; private ActivityManager activityManager; private String packageName; @Override public IBinder onBind(Intent intent) { return null; } @Override public int onStartCommand(Intent intent, int flags, int startId) { activityManager = (ActivityManager) this.getSystemService(Context.ACTIVITY_SERVICE); packageName = this.getPackageName(); new Thread() { public void run() { try { while (true) { Thread.sleep(1000); if (isAppOnForeground()) { Log.i(TAG, "true"); } else { Log.i(TAG, "false"); } } } catch (Exception e) { e.printStackTrace(); } } }.start(); return super.onStartCommand(intent, flags, startId); } private boolean isAppOnForeground() { // Returns a list of application processes that are running on the device ListappProcesses = activityManager.getRunningAppProcesses(); if (appProcesses == null) return false; for (RunningAppProcessInfo appProcess : appProcesses) { // importance: // The relative importance level that the system places // on this process. // May be one of IMPORTANCE_FOREGROUND, IMPORTANCE_VISIBLE, // IMPORTANCE_SERVICE, IMPORTANCE_BACKGROUND, or IMPORTANCE_EMPTY. // These constants are numbered so that "more important" values are // always smaller than "less important" values. // processName: // The name of the process that this object is associated with. if (appProcess.processName.equals(packageName) && appProcess.importance == RunningAppProcessInfo.IMPORTANCE_FOREGROUND) { return true; } } return false; } }
前言:經過昨天的學習,感覺對socket越來越熟悉了,但還是得多寫寫。業精於勤荒於嬉,行成於思毀於隨!今天我寫了一個與項目稍微接近的一個小程序。對socket越來越深入了
android之ListViewListView是android中比較常見並較為復雜的控件之一,它既有默認的模式,又可以實現自定義,通過該控件,可以使UI交互更加多樣化,
調試手機應用程序一般先用模擬器來實現,只是因為每次都發布到手機上調試太麻煩了。當應用程序在模擬器上調試沒錯後,再發布到手機運行驗證就行了。一、模擬器創建方式為了在模擬器中
最近因為興趣所向,開始學習OpenGL繪圖。本文以“畫球體”為點,小結一下最近所學。 初識OpenGL ES 接觸OpenGL是從Android開始的。眾所周知,A