編輯:關於Android編程
Android在4.0版本之後同時按電源鍵和音量鍵可以截取當前屏幕,截圖後會有一個過渡動畫效果,這裡提取了將效果這部分提取出來,可以用於應用截圖分享功能。
截圖功能在源碼中的位置是com.android.systemui.screenshot,下面有四個類
其中主要工作都在GlobalScreenshot中,包括截圖後的動畫效果、保存到本地和顯示到通知欄。為了簡單,下面的代碼只保留了過渡動畫部分
class GlobalScreenshot { private static final String TAG = "GlobalScreenshot"; private static final int SCREENSHOT_FLASH_TO_PEAK_DURATION = 130; private static final int SCREENSHOT_DROP_IN_DURATION = 430; private static final int SCREENSHOT_DROP_OUT_DELAY = 500; private static final int SCREENSHOT_DROP_OUT_DURATION = 430; private static final int SCREENSHOT_DROP_OUT_SCALE_DURATION = 370; private static final int SCREENSHOT_FAST_DROP_OUT_DURATION = 320; private static final float BACKGROUND_ALPHA = 0.5f; private static final float SCREENSHOT_SCALE = 1f; private static final float SCREENSHOT_DROP_IN_MIN_SCALE = SCREENSHOT_SCALE * 0.725f; private static final float SCREENSHOT_DROP_OUT_MIN_SCALE = SCREENSHOT_SCALE * 0.45f; private static final float SCREENSHOT_FAST_DROP_OUT_MIN_SCALE = SCREENSHOT_SCALE * 0.6f; private static final float SCREENSHOT_DROP_OUT_MIN_SCALE_OFFSET = 0f; private Context mContext; private WindowManager mWindowManager; private WindowManager.LayoutParams mWindowLayoutParams; private Display mDisplay; private DisplayMetrics mDisplayMetrics; private Bitmap mScreenBitmap; private View mScreenshotLayout; private ImageView mBackgroundView; private ImageView mScreenshotView; private ImageView mScreenshotFlash; private AnimatorSet mScreenshotAnimation; private float mBgPadding; private float mBgPaddingScale; private MediaActionSound mCameraSound; /** * @param context everything needs a context :( */ public GlobalScreenshot(Context context) { Resources r = context.getResources(); mContext = context; LayoutInflater layoutInflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); // Inflate the screenshot layout mScreenshotLayout = layoutInflater.inflate(R.layout.global_screenshot, null); mBackgroundView = (ImageView) mScreenshotLayout.findViewById(R.id.global_screenshot_background); mScreenshotView = (ImageView) mScreenshotLayout.findViewById(R.id.global_screenshot); mScreenshotFlash = (ImageView) mScreenshotLayout.findViewById(R.id.global_screenshot_flash); mScreenshotLayout.setFocusable(true); mScreenshotLayout.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { // Intercept and ignore all touch events return true; } }); // Setup the window that we are going to use mWindowLayoutParams = new WindowManager.LayoutParams( ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT, 0, 0, WindowManager.LayoutParams.TYPE_SYSTEM_ALERT, WindowManager.LayoutParams.FLAG_FULLSCREEN | WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN | WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED, PixelFormat.TRANSLUCENT); mWindowLayoutParams.setTitle("ScreenshotAnimation"); mWindowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE); mDisplay = mWindowManager.getDefaultDisplay(); mDisplayMetrics = new DisplayMetrics(); mDisplay.getRealMetrics(mDisplayMetrics); // Scale has to account for both sides of the bg mBgPadding = (float) r.getDimensionPixelSize(R.dimen.global_screenshot_bg_padding); mBgPaddingScale = mBgPadding / mDisplayMetrics.widthPixels; // Setup the Camera shutter sound mCameraSound = new MediaActionSound(); mCameraSound.load(MediaActionSound.SHUTTER_CLICK); } /** * Takes a screenshot of the current display and shows an animation. */ void takeScreenshot(View view, Runnable finisher, boolean statusBarVisible, boolean navBarVisible) { // Take the screenshot mScreenBitmap = SurfaceControl.screenshot(view); if (mScreenBitmap == null) { notifyScreenshotError(mContext); finisher.run(); return; } // Optimizations mScreenBitmap.setHasAlpha(false); mScreenBitmap.prepareToDraw(); // Start the post-screenshot animation startAnimation(finisher, mDisplayMetrics.widthPixels, mDisplayMetrics.heightPixels, statusBarVisible, navBarVisible); } /** * Starts the animation after taking the screenshot */ private void startAnimation(final Runnable finisher, int w, int h, boolean statusBarVisible, boolean navBarVisible) { // Add the view for the animation mScreenshotView.setImageBitmap(mScreenBitmap); mScreenshotLayout.requestFocus(); // Setup the animation with the screenshot just taken if (mScreenshotAnimation != null) { mScreenshotAnimation.end(); mScreenshotAnimation.removeAllListeners(); } mWindowManager.addView(mScreenshotLayout, mWindowLayoutParams); ValueAnimator screenshotDropInAnim = createScreenshotDropInAnimation(); ValueAnimator screenshotFadeOutAnim = createScreenshotDropOutAnimation(w, h, statusBarVisible, navBarVisible); mScreenshotAnimation = new AnimatorSet(); mScreenshotAnimation.playSequentially(screenshotDropInAnim, screenshotFadeOutAnim); mScreenshotAnimation.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Save the screenshot once we have a bit of time now saveScreenshotInWorkerThread(finisher); mWindowManager.removeView(mScreenshotLayout); // Clear any references to the bitmap mScreenBitmap = null; mScreenshotView.setImageBitmap(null); } }); mScreenshotLayout.post(new Runnable() { @Override public void run() { // Play the shutter sound to notify that we've taken a screenshot mCameraSound.play(MediaActionSound.SHUTTER_CLICK); mScreenshotView.setLayerType(View.LAYER_TYPE_HARDWARE, null); mScreenshotView.buildLayer(); mScreenshotAnimation.start(); } }); } private ValueAnimator createScreenshotDropInAnimation() { final float flashPeakDurationPct = ((float) (SCREENSHOT_FLASH_TO_PEAK_DURATION) / SCREENSHOT_DROP_IN_DURATION); final float flashDurationPct = 2f * flashPeakDurationPct; final Interpolator flashAlphaInterpolator = new Interpolator() { @Override public float getInterpolation(float x) { // Flash the flash view in and out quickly if (x <= flashDurationPct) { return (float) Math.sin(Math.PI * (x / flashDurationPct)); } return 0; } }; final Interpolator scaleInterpolator = new Interpolator() { @Override public float getInterpolation(float x) { // We start scaling when the flash is at it's peak if (x < flashPeakDurationPct) { return 0; } return (x - flashDurationPct) / (1f - flashDurationPct); } }; ValueAnimator anim = ValueAnimator.ofFloat(0f, 1f); anim.setDuration(SCREENSHOT_DROP_IN_DURATION); anim.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationStart(Animator animation) { mBackgroundView.setAlpha(0f); mBackgroundView.setVisibility(View.VISIBLE); mScreenshotView.setAlpha(0f); mScreenshotView.setTranslationX(0f); mScreenshotView.setTranslationY(0f); mScreenshotView.setScaleX(SCREENSHOT_SCALE + mBgPaddingScale); mScreenshotView.setScaleY(SCREENSHOT_SCALE + mBgPaddingScale); mScreenshotView.setVisibility(View.VISIBLE); mScreenshotFlash.setAlpha(0f); mScreenshotFlash.setVisibility(View.VISIBLE); } @Override public void onAnimationEnd(android.animation.Animator animation) { mScreenshotFlash.setVisibility(View.GONE); } }); anim.addUpdateListener(new AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { float t = (Float) animation.getAnimatedValue(); float scaleT = (SCREENSHOT_SCALE + mBgPaddingScale) - scaleInterpolator.getInterpolation(t) * (SCREENSHOT_SCALE - SCREENSHOT_DROP_IN_MIN_SCALE); mBackgroundView.setAlpha(scaleInterpolator.getInterpolation(t) * BACKGROUND_ALPHA); mScreenshotView.setAlpha(t); mScreenshotView.setScaleX(scaleT); mScreenshotView.setScaleY(scaleT); mScreenshotFlash.setAlpha(flashAlphaInterpolator.getInterpolation(t)); } }); return anim; } private ValueAnimator createScreenshotDropOutAnimation(int w, int h, boolean statusBarVisible, boolean navBarVisible) { ValueAnimator anim = ValueAnimator.ofFloat(0f, 1f); anim.setStartDelay(SCREENSHOT_DROP_OUT_DELAY); anim.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { mBackgroundView.setVisibility(View.GONE); mScreenshotView.setVisibility(View.GONE); mScreenshotView.setLayerType(View.LAYER_TYPE_NONE, null); } }); if (!statusBarVisible || !navBarVisible) { // There is no status bar/nav bar, so just fade the screenshot away in place anim.setDuration(SCREENSHOT_FAST_DROP_OUT_DURATION); anim.addUpdateListener(new AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { float t = (Float) animation.getAnimatedValue(); float scaleT = (SCREENSHOT_DROP_IN_MIN_SCALE + mBgPaddingScale) - t * (SCREENSHOT_DROP_IN_MIN_SCALE - SCREENSHOT_FAST_DROP_OUT_MIN_SCALE); mBackgroundView.setAlpha((1f - t) * BACKGROUND_ALPHA); mScreenshotView.setAlpha(1f - t); mScreenshotView.setScaleX(scaleT); mScreenshotView.setScaleY(scaleT); } }); } else { // In the case where there is a status bar, animate to the origin of the bar (top-left) final float scaleDurationPct = (float) SCREENSHOT_DROP_OUT_SCALE_DURATION / SCREENSHOT_DROP_OUT_DURATION; final Interpolator scaleInterpolator = new Interpolator() { @Override public float getInterpolation(float x) { if (x < scaleDurationPct) { // Decelerate, and scale the input accordingly return (float) (1f - Math.pow(1f - (x / scaleDurationPct), 2f)); } return 1f; } }; // Determine the bounds of how to scale float halfScreenWidth = (w - 2f * mBgPadding) / 2f; float halfScreenHeight = (h - 2f * mBgPadding) / 2f; final float offsetPct = SCREENSHOT_DROP_OUT_MIN_SCALE_OFFSET; final PointF finalPos = new PointF( -halfScreenWidth + (SCREENSHOT_DROP_OUT_MIN_SCALE + offsetPct) * halfScreenWidth, -halfScreenHeight + (SCREENSHOT_DROP_OUT_MIN_SCALE + offsetPct) * halfScreenHeight); // Animate the screenshot to the status bar anim.setDuration(SCREENSHOT_DROP_OUT_DURATION); anim.addUpdateListener(new AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { float t = (Float) animation.getAnimatedValue(); float scaleT = (SCREENSHOT_DROP_IN_MIN_SCALE + mBgPaddingScale) - scaleInterpolator.getInterpolation(t) * (SCREENSHOT_DROP_IN_MIN_SCALE - SCREENSHOT_DROP_OUT_MIN_SCALE); mBackgroundView.setAlpha((1f - t) * BACKGROUND_ALPHA); mScreenshotView.setAlpha(1f - scaleInterpolator.getInterpolation(t)); mScreenshotView.setScaleX(scaleT); mScreenshotView.setScaleY(scaleT); mScreenshotView.setTranslationX(t * finalPos.x); mScreenshotView.setTranslationY(t * finalPos.y); } }); } return anim; } private void notifyScreenshotError(Context context) { } private void saveScreenshotInWorkerThread(Runnable runnable) { } }
下面是下面就分析一下相關原理:<喎?/kf/ware/vc/" target="_blank" class="keylink">vcD4KPHA+MaGivdjNvMjnus7P1Mq+PC9wPgo8cD692M28uvO3tbvYttTTprXEYml0bWFwo6zTw1dpbmRvd01hbmFnZXLWsb3T1NrGwcS7yc+9q2JpdG1hcM/Uyr6z9sC0o6zSsr7Nyse9q2JpdG1hcLfFtb3Su7j2aW1hZ2VWaWV31tCjrFdpbmRvd01hbmFnZXIgYWRkdmlld77Nv8nS1M/Uyr7By6GjPC9wPgo8cD7OqsHL09DS9dOwtcTQp7n7o6zV4sDvtu7N4rao0uXBy9K7uPZsYXlvdXSjumdsb2JhbF9zY3JlZW5zaG90LnhtbKOsyOfPwjwvcD4KPHA+PHByZSBjbGFzcz0="brush:java;"><frameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
上面的布局一共有三層,最下面的background用於遮蓋,中間的screenshot用於放截圖,最上邊還有一層flash,主要是用於做一個反光的效果。
截圖的bitmap就放在global_screenshot這個imageview中。對應的代碼
mScreenshotView.setImageBitmap(mScreenBitmap); mScreenshotLayout.requestFocus(); // Setup the animation with the screenshot just taken if (mScreenshotAnimation != null) { mScreenshotAnimation.end(); mScreenshotAnimation.removeAllListeners(); } mWindowManager.addView(mScreenshotLayout, mWindowLayoutParams);
ValueAnimator screenshotDropInAnim = createScreenshotDropInAnimation(); ValueAnimator screenshotFadeOutAnim = createScreenshotDropOutAnimation(w, h, statusBarVisible, navBarVisible);
在Activity中調用
protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final GlobalScreenshot screenshot = new GlobalScreenshot(this); findViewById(R.id.main_btn).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { screenshot.takeScreenshot(getWindow().getDecorView(), new Runnable() { @Override public void run() { } }, true, true); } }); }
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