編輯:關於Android編程
public class ZipUtil { public ZipUtil(){ } /** * DeCompress the ZIP to the path * @param zipFileString name of ZIP * @param outPathString path to be unZIP * @throws Exception */ public static void UnZipFolder(String zipFileString, String outPathString) throws Exception { ZipInputStream inZip = new ZipInputStream(new FileInputStream(zipFileString)); ZipEntry zipEntry; String szName = ""; System.out.println("start"); while ((zipEntry = inZip.getNextEntry()) != null) { szName = zipEntry.getName(); System.out.println(szName); if (zipEntry.isDirectory()) { // get the folder name of the widget szName = szName.substring(0, szName.length() - 1); File folder = new File(outPathString + File.separator + szName); folder.mkdirs(); } else { File file = new File(outPathString + File.separator + szName); file.createNewFile(); // get the output stream of the file FileOutputStream out = new FileOutputStream(file); int len; byte[] buffer = new byte[1024]; // read (len) bytes into buffer while ((len = inZip.read(buffer)) != -1) { // write (len) byte from buffer at the position 0 out.write(buffer, 0, len); out.flush(); } out.close(); } } System.out.println("ssssss"); inZip.close(); } /** * Compress file and folder * @param srcFileString file or folder to be Compress * @param zipFileString the path name of result ZIP * @throws Exception */ public static void ZipFolder(String srcFileString, String zipFileString)throws Exception { //create ZIP ZipOutputStream outZip = new ZipOutputStream(new FileOutputStream(zipFileString)); //create the file File file = new File(srcFileString); //compress ZipFiles(file.getParent()+File.separator, file.getName(), outZip); //finish and close outZip.finish(); outZip.close(); } /** * compress files * @param folderString * @param fileString * @param zipOutputSteam * @throws Exception */ private static void ZipFiles(String folderString, String fileString, ZipOutputStream zipOutputSteam)throws Exception{ if(zipOutputSteam == null) return; File file = new File(folderString+fileString); if (file.isFile()) { ZipEntry zipEntry = new ZipEntry(fileString); FileInputStream inputStream = new FileInputStream(file); zipOutputSteam.putNextEntry(zipEntry); int len; byte[] buffer = new byte[4096]; while((len=inputStream.read(buffer)) != -1) { zipOutputSteam.write(buffer, 0, len); } zipOutputSteam.closeEntry(); } else { //folder String fileList[] = file.list(); //no child file and compress if (fileList.length <= 0) { ZipEntry zipEntry = new ZipEntry(fileString+File.separator); zipOutputSteam.putNextEntry(zipEntry); zipOutputSteam.closeEntry(); } //child files and recursion for (int i = 0; i < fileList.length; i++) { ZipFiles(folderString, fileString+java.io.File.separator+fileList[i], zipOutputSteam); }//end of for } } /** * return the InputStream of file in the ZIP * @param zipFileString name of ZIP * @param fileString name of file in the ZIP * @return InputStream * @throws Exception */ public static InputStream UpZip(String zipFileString, String fileString)throws Exception { ZipFile zipFile = new ZipFile(zipFileString); ZipEntry zipEntry = zipFile.getEntry(fileString); return zipFile.getInputStream(zipEntry); } /** * return files list(file and folder) in the ZIP * @param zipFileString ZIP name * @param bContainFolder contain folder or not * @param bContainFile contain file or not * @return * @throws Exception */ public static ListGetFileList(String zipFileString, boolean bContainFolder, boolean bContainFile)throws Exception { List fileList = new ArrayList (); ZipInputStream inZip = new ZipInputStream(new FileInputStream(zipFileString)); ZipEntry zipEntry; String szName = ""; while ((zipEntry = inZip.getNextEntry()) != null) { szName = zipEntry.getName(); if (zipEntry.isDirectory()) { // get the folder name of the widget szName = szName.substring(0, szName.length() - 1); File folder = new File(szName); if (bContainFolder) { fileList.add(folder); } } else { File file = new File(szName); if (bContainFile) { fileList.add(file); } } } inZip.close(); return fileList; } }
引言接Android變形(Transform)之Matrix,來總結下Camera的使用,Camera主要實現3D的變形,有轉動,旋轉等,Camera的源碼是由Nativ
本文實例講述了Android編程ProgressBar自定義樣式之動畫模式實現方法。分享給大家供大家參考,具體如下:忘記在哪裡看到的那位仁兄寫的,就是通過用動畫效果來實現
普通按鈕也就那麼幾種樣式,看著都審美疲勞,先放效果圖: 你會不會以為這個按鈕是集結了很多動畫的產物,我告訴你,並沒有。所有的實現都是基於自定義View,采用最底
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